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Old 05-19-2014, 11:30 PM
Tecmos Deception Tecmos Deception is offline
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Join Date: Jun 2012
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Default No fleeing at low health due to nearby allies

Leveling my cleric killing spiders in upper guk + the recent spore king thread prompted me to post this.


Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
No run code needs to treat water as being no mobs close. And run.
So should any line of sight block, not just water, work the same way? Sure feels weird to have a mob that wants to flee at low HP not flee because it has buddies nearby but on the other side of a rock wall, or standing nearby but up/down a floor, etc.
 


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