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#1
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![]() Right now it looks like they are doing their full speed run animation (again: animation but not actually running full speed). Not sure if you can code it so a mob with a snare effect on it will automatically revert to walk animation until it fades.
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#2
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![]() I mentioned this months ago when the changes first went into place. It's particularly noticeable with giants and their running sound effects.
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