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#1
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![]() This is an issue among several things:
Both of these are not classic.
He shouldn't keep his inventory from a previous turnin after having despawned and respawned. Not classic.
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#2
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![]() Quote:
Quest npcs need to be looked at. | |||
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#3
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![]() we had this happen on red the other day regarding stanos and a rogue epic turn in
freshly spawned stanos, someone turned in a cazic quill while trying to MQ it, ended up receiving the full epic turn-in before a pouch and jagged diamond dagger were turned in | ||
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#4
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![]() Quote:
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Last edited by Daldaen; 11-28-2014 at 02:09 PM..
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#5
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![]() Nice. this will be a great change
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hello i'm cucumbers
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#6
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![]() Quote:
I killed a Gypsy merchant in Lavastorm, still full when she respawned. EDIT: Derp just saw this thread http://www.project1999.com/forums/sh...light=MERCHANT
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Last edited by Daldaen; 12-13-2014 at 05:24 PM..
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#7
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![]() Yea, merchants should give no corpse. I remember* killing the low level merchants in the ogre newbie ground hoping I could take some of their inventory back when I was a noobynoob. Such disappoint. I'm pretty sure they gave faction hit for ogre citizen though.
*disclaimer: memory may be corrupt. | ||
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#8
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![]() If you guys fix the quest NPC bug, will you take past failed quest turns into into consideration? Because a couple months ago a cleric epic turn in failed even though all the correct items were handed in and the NPC spawns for the turn in. Apparently even though he was a fresh spawn he was keeping botched MQ info on him, and GMs don't help with this.
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#9
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![]() Quote:
Another example is Marlin Shirtov in highpass drops the dark shackle key. | |||
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#10
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