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#1
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![]() So I have replaced the proper files, changed the host path and the target on the shortcut and changed the names on the things needed yet When I click to start the game it acts as though it will start then crashes. The Debug report is at the bottom. I am running a 8800gts and amd fx 62 duo core processor. Any help would be awesome thanks!
2010-01-09 16:58:49 Starting EverQuest (Build Oct 31 2005 10:33:37) 2010-01-09 16:58:49 Timezone: UTC-8h00m 2010-01-09 16:58:49 Loading graphics DLL. 2010-01-09 16:58:49 Parsing INI file .\eqclient.ini 2010-01-09 16:58:49 INI file .\eqclient.ini loaded. 2010-01-09 16:58:50 Initializing timers. 2010-01-09 16:58:53 Checking critical files. 2010-01-09 16:58:53 Initializing WinSock. 2010-01-09 16:58:53 Enumerating 3D devices. 2010-01-09 16:58:53 Found adapter #0 - NVIDIA GeForce 8800 GTS 512 (6.14.11.9562) 2010-01-09 16:58:53 Adapter #0 - NVIDIA GeForce 8800 GTS 512 : 2010-01-09 16:58:53 32Bit = 1, D32 = 0, D24 = 1, D16 = 1 2010-01-09 16:58:53 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 2010-01-09 16:58:53 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 2010-01-09 16:58:53 Initializing keypress handler. 2010-01-09 16:58:53 Parsing INI file .\defaults.ini 2010-01-09 16:58:53 INI file .\defaults.ini loaded. 2010-01-09 16:58:53 Loading keyboard tables. 2010-01-09 16:58:53 Creating window. 2010-01-09 16:58:53 Checking display driver version. 2010-01-09 16:58:54 Activating window. 2010-01-09 16:58:54 Picking a default resolution, desktop is 1680 x 1050, 32 bits 2010-01-09 16:58:54 Ratio is 1.60 2010-01-09 16:58:54 Resolution was capped at 1280 x 720 2010-01-09 16:58:54 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2010-01-09 16:58:54 Resolution selected 1280 x 720, 32 bits 2010-01-09 16:58:54 CRender::InitDevice: Using 32bit mode. 2010-01-09 16:58:54 CRender::InitDevice: Using vsync 0. 2010-01-09 16:58:54 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2010-01-09 16:58:54 CRender::InitDevice: HardwareTnL Enabled. 2010-01-09 16:58:54 Using hardware vertex shaders. 2010-01-09 16:58:54 CRender::InitDevice: Retrying without lockable backbuffer. 2010-01-09 16:58:54 CRender::InitDevice: Using Software Vertex processing. 2010-01-09 16:58:54 CRender::InitDevice: CreateDevice failed. | ||
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#2
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![]() Go into eqclient.ini.
Set WINDOWEDMODE=TRUE Add a Video Modes section and give it a resolution. Basically it's trying to start up fullscreen in a resolution that your graphics card dislikes. | ||
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