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  #1  
Old 04-17-2015, 02:21 PM
Leamon Leamon is offline
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Join Date: Apr 2015
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Default Need some advice about traveling

Me, my gf and my brothers are going to play together in a group regularly. I have to play the healer, a role that I dont particulary enjoy, I was thinking of playing a barbarian shaman which I find a bit more appealing than cleric or druid

My problem, they're at greater faydark and we're starting from scratch. Back in the old days I actually pulled something like this with a SK Ogre. I actually moved to live in faydark and surroundings. Ended up being able to go into the city and everything without the guards killing me heh. But the round trips to train and buy spells etc were hard, even back then when the servers were full. I used to know the map like my house, but I dont really remember much anymore, so I have a few questions to see how I can handle this:

- At what level should I be able travel without too much trouble by walking from the north to faydark?

- If we end up playing for very long and get into the hard stuff, will I end up regreting not rolling a cleric for our group? :P

Thanks in advance for any info or ideas :P.
  #2  
Old 04-20-2015, 11:58 AM
curtischoy curtischoy is offline
Fire Giant


Join Date: Mar 2010
Posts: 529
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What classes did they pick?

At level 9 you get sow and that helps a ton with travel. You could make it at lvl 1 if you are cautious and are constantly looking around and conning mobs to see if they will attack. Also I'm sure that you could get someone to pick you up in NK for free, just ask nicely and tell them that it is your first char and you are trying to take a barb all the way to gfay to mee up with your RL buds.

Shaman can be great healers because of the awesome slows that you get as well as having a large mana pool due to canni. But clerics are the main healers of this game and CH rules everything.

Shamans get greater healing at lvl 29 (270 hp heal) and do not get another heal until lv 53 (superior healing). Clerics get greater healing at 24 and get superior healing at lv 34, then at lvl 39 it is game over when they get CH.

I do not think that you would regret either choice. If there is any other class that can heal in your group I would go shaman. Paladins and even rangers can help with healing a lot. Rangers can help much more in down time. Paladins can help during downtime and during fights. Paladins get greater healing at lvl 39. So from lvl 39 to 53 they have the same heal spell as a shaman.
  #3  
Old 04-20-2015, 02:04 PM
Leamon Leamon is offline
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Join Date: Apr 2015
Posts: 4
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Our group right now contains:
Rogue
Paladin
Ranger
Wizard
Enchanted
Cleric (me)

With the paladin and wizard being the most stable members.

I think I'll roll a shaman, level it a bit so I at least have the first few spells and try to make the trip, play the cleric with my friends meanwhile.

Thanks a lot for the info curtischoy
  #4  
Old 04-21-2015, 10:54 AM
webrunner5 webrunner5 is offline
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A Barb Shaman with luck, can run out of Everfrost, through BlackBurrow at level 5. It may take a couple of tries but you can get to the Wizard Thingy in WK and beg like heck to get a Port there from a Wizzy. [You must be logged in to view images. Log in or Register.]
  #5  
Old 04-21-2015, 11:00 AM
curtischoy curtischoy is offline
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With enchanter a cleric may be the better route to go. Chanters get pretty good slows as well, not as good as shaman, but they are still huge later on and with CH you could easily heal. Also paladins get good aggro very quickly so the enchanter should be able to slow immediately after tash.

Honestly either cleric or shaman would finish that group nicely, I don't think you could go wrong with either.
  #6  
Old 04-21-2015, 11:12 AM
PDX0621 PDX0621 is offline
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Location: Portland, OR
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If you can make it to NK, do a /who all Bhear. If I'm on, shoot me a tell. I'll give you a ride.
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Bhear Ghrillz - Level 51 Druid - Dial A Port | Oggre - Level 44 Warrior | Revenance Vampirus - Level 40 Necromancer | Mottley Crue - Level 30 Rogue | Renovatio - Level 3 Cleric | Abradolf Lincler - Level 42 Cleric | Drowning - Level 40 Enchanter | Oradan Omnipotent - Level 57 Magician | Chubbz Zilla - Level 52 Monk - Scaled Brotherhood - Bhear Ghrillz - Level 51 Druid - Dial A Port
  #7  
Old 04-21-2015, 12:36 PM
Thulack Thulack is offline
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PM me and let me know when you will be on. I'll throw you some plat to get important leveling spells for shaman and port you from EF to Steamfont and escort you to Gfay to join your crew.
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  #8  
Old 04-21-2015, 12:56 PM
Grobb 1999 Grobb 1999 is offline
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Shaman hands down. Sow makes everything easier to escape (less deaths for the group) and travel time cut in half. With group buffs you are increasing DPS as well
  #9  
Old 04-21-2015, 01:17 PM
lecompte lecompte is offline
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Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
PM me and let me know when you will be on. I'll throw you some plat to get important leveling spells for shaman and port you from EF to Steamfont and escort you to Gfay to join your crew.
Do this. If Thulack's hours aren't good for you, I'll do the same. Killing in Crushbone will get your faction good enough that you can go in to Kelethin (did for my iksar warrior).

One of the nice things about playing with really close friends/family is you can rotate characters to mix it up.
  #10  
Old 04-21-2015, 01:19 PM
Whirled Whirled is offline
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Don't forget the fire pot room in Timorous_Deep
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