( I will continue to update the OP with points of view that are worth noting )
Quote:
Originally Posted by dis_mornin
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I hate sim re pops. That being said. Think it would be good for the server if they did occur more but it was coded that not all the mobs re popped. So.. more repops but only 50% of dargons up so when ground shakes its a scramble to find out what's up and hopefully forcing PvP over those fewer # of targets
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Quote:
Originally Posted by Lite
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I think pretty much everyone is on board with this option or something closely resembling it. Rogean has to manually trigger them which causes them to not be seen for months at the time, and fail to stimulate PVP dramatically during this period of time, causing the resistance's PVPrs to lose interest.
Then a sim repop comes along, and you are mainly working with recruits.
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Quote:
Originally Posted by dis_mornin
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The problem is no matter what good idea the player base comes up with. Rogean and the rest of the staff do not give a Fuck and aren't even willing to have a conversation about it. Confident the staff are completely oblivious to the red server dynamics.
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Other worth noting Quotes from players who are genuinely interested in seeing more PVP.
Quote:
Originally Posted by heartbrand
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Sim troops should reset the timers imo and be more varied and automated.
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Quote:
Originally Posted by dis_mornin
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I hate sim re pops. That being said. Think it would be good for the server if they did occur more but it was coded that not all the mobs re popped. So.. more repops but only 50% of dargons up so when ground shakes its a scramble to find out what's up and hopefully forcing PvP over those fewer # of targets
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Quote:
Originally Posted by Zalaerian
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Wouldnt mind seeing earthshakes just start a 48 hour variance for mobs instead of insta poping them
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Quote:
Originally Posted by Zalaerian
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Would have good pvp non stop in VP watching for drusshk/PD. Love that VP pvp
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