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![]() hi guys!
I'm just wondering how P1999 handles items that have a certain amount of charges for a proc/effect. I always hated this stupidity in original EQ, because even if the effect was crap it made me feel like I hat a used up inferior item after the charges were depleted, and I didn't even want to use them in the first place, because I was afraid I would just waste them when I needed them more later one. Now, if it is the same as in the original, I know there's some (expensive) tricks to get your item re-charged, but I think the whole idea of these charges is stupid and one of the biggest BS ideas Verant ever had. I'd love to see ways implemented to re-charge items officially for a sensible price. We could have NPC merchants in Qeynos+Freeport+Cabilis to deal with that job. The price should be high, but reasonable. Like items that have "bind affinity" charges should cost about 2-3 times the going rate that casters get paid for binding people, and damage effects should of course also have a reasonable cost, as well as a limit like only be rechargeable once a week or so (depending on their power!). What do you think about that? PS. I'm just a lv 9 newb, and don't even have any such items yet. I just remembered how I hated this BS in original EQ, and I see no reason why P1999 can't fix it. | ||
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