Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-08-2015, 07:11 PM
Afterburner Afterburner is offline
Aviak

Afterburner's Avatar

Join Date: Jul 2011
Posts: 52
Default Where are the actual disarmable traps in the game?

I know there's the swinging pendulums in Paw that a rogue can disarm. The wiki tells me I can disarm the firepots on the Ogre Island in Tim Deep.

Where are the other traps in the game?
  #2  
Old 07-08-2015, 07:18 PM
evilkorn evilkorn is offline
Fire Giant

evilkorn's Avatar

Join Date: Dec 2012
Posts: 604
Default

SolA and SolB also, but I just used the ones at Ogre Island to train up the skill. Then DN in Velious is when it really comes into play.
  #3  
Old 07-09-2015, 06:20 AM
Afterburner Afterburner is offline
Aviak

Afterburner's Avatar

Join Date: Jul 2011
Posts: 52
Default

Not really looking for a place to train up the skill. Really just wondering where it will ever be used.

Where in Sol A and Sol B? Anyplace else besides those?
  #4  
Old 07-09-2015, 09:12 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,719
Default

Traps needed to be more lethal in the game.... oh I just lost 2% health to that trap, that's cute.
  #5  
Old 07-09-2015, 09:16 AM
azeth azeth is offline
Planar Protector

azeth's Avatar

Join Date: Jun 2010
Posts: 3,037
Default

Quote:
Originally Posted by Afterburner [You must be logged in to view images. Log in or Register.]
Not really looking for a place to train up the skill. Really just wondering where it will ever be used.

Where in Sol A and Sol B? Anyplace else besides those?
Dragon necropolis.
__________________
Quote:
Originally Posted by Endonde View Post
Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
  #6  
Old 07-09-2015, 09:17 AM
Samoht Samoht is offline
Planar Protector

Samoht's Avatar

Join Date: Jul 2011
Posts: 2,222
Default

Lower dogs in velks, I think you can disarm the trap that strips buffs
__________________
IRONY
Quote:
Originally Posted by Alarti0001 View Post
Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
  #7  
Old 07-09-2015, 09:32 AM
Mentathiel Mentathiel is offline
Sarnak

Mentathiel's Avatar

Join Date: Dec 2014
Location: UK
Posts: 282
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Traps needed to be more lethal in the game.... oh I just lost 2% health to that trap, that's cute.
The rogue class often feels like an afterthought; how many groups have you been in which looked for a rogue to open doors or disarm traps? Traps are irritating, not dangerous. Locked doors trap you the second your rogue dies, so you end up getting keys in places like Befallen just to be safe. So many players have never even heard of evasion, including some mid-level rogues, because it's just not part of normal play.

It's not just Everquest though; with the exception of D&D Online, where they do hide optional content / chests behind locked doors and unavoidable traps can take off 50% of a wizard's hit-points, I cannot think of any MMORPG where rogues are not just a DPS class which can be swapped out for a monk or ranger as needed...
__________________
Mentathiel Rogue and haunter of level-inappropriate dungeons
  #8  
Old 07-09-2015, 09:58 AM
Getsmurfed Getsmurfed is offline
Sarnak

Getsmurfed's Avatar

Join Date: Sep 2011
Posts: 267
Default

Rogues an afterthought? Maybe a bit under utilized, but Howling Stones would like to have a word with you. mix of undead and live mobs half of which HT, all aggressive (making invis CRs more difficult requiring double invis). Every wing but east is locked (north key is a joke to attain). And if you die you lose key access, so hopefully you aren't scrubbing it up in West or South cuz it's gonna be a bitch to recover.
__________________
  #9  
Old 07-09-2015, 10:06 AM
slappytwotoes slappytwotoes is offline
Kobold


Join Date: Jan 2013
Posts: 130
Default

I see you've never done Crypt/Emp in Sebilis or Reavers in CoM. Neither have keys, both need rogues for epics/high end items.
  #10  
Old 07-09-2015, 10:12 AM
Samoht Samoht is offline
Planar Protector

Samoht's Avatar

Join Date: Jul 2011
Posts: 2,222
Default

A lot of rogue skills do go unused, especially sense/disarm trap. And pickpocketing.

I remember they started creating scenarios where they were all useful, though. Trapped chests in LDoN. Poison sketch quests.

Still, they weren't quite as useful as track or feign death. Still had lock picking, though.
__________________
IRONY
Quote:
Originally Posted by Alarti0001 View Post
Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:14 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.