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#1
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![]() Been playing around with my stat window a bit, removing and re-equiping items. Notice when I remove an item I lose more AC on the stat window than what the item is supposed to give me.
Have also noticed when my AGI is higher, I start getting 1 AGI = 1 AC, maybe even more. When my AGI is lower, it takes more AGI to = 1 AC. I've been told that these are just visual bugs. Is there any way around this to see what my AC really is? And what is the actual AGI:AC ratio?
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Atomos Human Ranger <Divinity>
Atomos Human Bard | ||
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#2
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![]() I thought they higher AGI the more bonus AC you get from it? I don't know, that's what it seems like.
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Pyglet 60 Wizard
Sloppay 60 Monk Jopp 60 Rogue Kodiakk Wintergreen 60 Druid Founder of Dial A Port Joppay 60 Paladin Twitchay 60 Necro | ||
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#3
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![]() Displayed AC is a combination of mitigation and avoidance. AGI increases avoidance and the value of the associated bonus is determined by a table, so it stands to reason that you might see differing AC values from different AGI values. Below 75 things really start getting wonky and monks have their own special rules with regards to AGI.
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#4
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Atomos Human Ranger <Divinity>
Atomos Human Bard | |||
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#5
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#6
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![]() I have definitely noticed when my "feet like cat" buff ( + agi ) drops. I'll take quite a bit more dmg. Oddly enough I can put on a few items with much more AC (Tolan's gear) than my regular gear and really not notice a difference one way or the other.
Agi does seem to do quite a bit...at least for me, over raw AC. | ||
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#7
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#8
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![]() anyone have the link to the thread where AC/AGI was heavily parsed?
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Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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#9
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![]() I was always told that AGI was really bad on this server, but I've been messing with it lately, in hopes that it was ninja patched at some point. Might do some parsing soon.
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Atomos Human Ranger <Divinity>
Atomos Human Bard | ||
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#10
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