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  #1  
Old 08-27-2015, 11:03 PM
Valerik Valerik is offline
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Default Chardok

I've noticed this and a lot of people can verify, mobs in Chardok are warping through walls and pathing very strangely now. Could one of the devs look into this please?
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  #2  
Old 08-28-2015, 09:41 AM
Daldaen Daldaen is offline
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I've seen this at the levitate tunnel rarely, I just attributed it to a freak bug, and redid the pull.

Is this where you're noticing it?
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  #3  
Old 08-28-2015, 02:44 PM
Valerik Valerik is offline
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Down at the monk pull area (Below the bridge where you turn to Royals area), and on the other side of the waterfall. However it's the whole zone really. I know that even pet classes are having a rough time pulling now due to all the warping.
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  #4  
Old 08-28-2015, 02:59 PM
Haynar Haynar is offline
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Not looking at this without details how to reproduce.
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  #5  
Old 08-28-2015, 03:01 PM
Valerik Valerik is offline
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I will get you some screenshots or video tonight, Haynar.
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  #6  
Old 08-28-2015, 03:04 PM
Haynar Haynar is offline
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Thanks
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  #7  
Old 08-28-2015, 05:57 PM
Man0warr Man0warr is offline
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Haynar, it's happening in literally every zone. Especially multi-level zones - mobs can warp through the Z-axis if they get aggro below/above them easily since the last patch.

The two examples that kill the most people are probably Cargalia pathing above SG tunnel in WW and her pet warping down into tunnel and aggroing/killing people - the other is roaming animals and drakes (Travala especially) above ToV zone in WW and warping down and killing people.

Happens with Hags in Unrest, Giants in Kael, etc etc
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  #8  
Old 08-28-2015, 07:25 PM
Haynar Haynar is offline
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I found the issue I think. Should be fixed pending update.

H
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  #9  
Old 08-29-2015, 06:29 AM
Valerik Valerik is offline
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