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![]() But run a project that is "as classic as possible"
Deliberately make rules that go against the convenience of the maintainers and foster a "two guild server" purposefully. Then neglect to do anything about the guild situation on said server. Nothing wrong with a two guild server. But lets be real guys, you need to make a compromise on how classic your guild system needs to be. The box is a lot less colorful than it was last time I played. And yet the maintainers of the project still find plenty time to randomly rename threads and ban people who've posted 3 times. IDK what to say, reply here with /petition signed if you want a realistic guild formation system that doesn't cater to two zerg guilds that require financial contracts outside of the game. | ||
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