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  #1  
Old 04-01-2016, 10:34 AM
Kelor Kelor is offline
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How about some custom content to try and balance the classes?

How would you go on about doing it?
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Old 04-01-2016, 10:37 AM
Evia Evia is offline
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I don't think balancing classes would be a good thing for eq. It literally would rip the spirit out of the game. Part of the intended model of eq is that you've gotta rely on other classes for things your character/class just can't do. Imbalance of classes is, in a sense, where the core game play stems from.
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  #3  
Old 04-01-2016, 10:42 AM
renordw renordw is offline
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Oh god no, I love how each class has its own specialty
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Old 04-01-2016, 10:49 AM
Troxx Troxx is offline
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The original developers went a long way towards balancing the classes in Luclin with the alternate advancement system.

Classes like rangers became relevant.
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  #5  
Old 04-01-2016, 11:06 AM
mr_jon3s mr_jon3s is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
The original developers went a long way towards balancing the classes in Luclin with the alternate advancement system.

Classes like rangers became relevant.
This. Classes became more viable during luclin and pop. Thanks to AA's, levels, and spells.
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Old 04-01-2016, 10:55 AM
Ele Ele is offline
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Give everyone sow, ports, feign death, nukes, mez, and complete heal.
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Old 04-01-2016, 11:09 AM
Swish Swish is offline
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I don't think there'd be too many upset people if AA's happened to turn up eventually [You must be logged in to view images. Log in or Register.]
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  #8  
Old 04-01-2016, 11:11 AM
renordw renordw is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
I don't think there'd be too many upset people if AA's happened to turn up eventually [You must be logged in to view images. Log in or Register.]
Perhaps not, but only a very special custom subset
  #9  
Old 04-01-2016, 11:16 AM
Troxx Troxx is offline
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Quote:
Originally Posted by renordw [You must be logged in to view images. Log in or Register.]
Perhaps not, but only a very special custom subset
I'd be ok if luclin AAs and spells were added with none of the other luclin content.

AAs alone would give people a reason to play their level 60s and not just have them parked at raid spawns.
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  #10  
Old 04-01-2016, 11:37 AM
Evia Evia is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
I don't think there'd be too many upset people if AA's happened to turn up eventually [You must be logged in to view images. Log in or Register.]
Don't get my hopes up man!
If p99 ever announced aa's I would roll a ranger that minute.
I recall reading something a few years back about how p99 ripped the aa code out or something like that. So even if they decided they wanted them it would be far too much work to get them fixed and in game. I could be wrong but I swear I read that back in the day.
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Kellian Cove (60 Wood Elf Rogue)
Parra Doxx (55 Barbarian Shaman)


Kellian Blindwell (25 Human Paladin)
Marvin Miyagi (24 Gnome Necromancer)
Evia (12 High Elf Wizard)
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