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Old 05-03-2016, 05:33 AM
syztem syztem is offline
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Default yet another warrior thread

I play on Red firstly, I am debating making a warrior since its the 1 class I have NEVER had a 60 let alone a 30+ of on red. I really want to do an ogre warrior for its frontal stun immunity, But when it comes to dungeons I do not want to be fumbling around with shrink pots and crap getting stuck without them. So I am leaning towards a iksar(between fungi, innate regen, AC boost) they seem like the second best choice.

Plan on starting off with a venomous axe and entropy whip for aggro/quick kills, probably some sort of dragon haste. a 2h 30/36 lance OR a reaver but downside of reaver not magic and cost more then the lance. Then I have a bunch of random dragonhide gear, crystal chitin pieces, dhb and such. Might sound selfish but I refuse to play a ogre warrior without an aon just due to fatness and ive lost kills on pvp, or died due to not being able to fit or having to duck through dungeons before.

Any suggestions or opinions appreciated. 2h lance should be sufficient for pvp jousting, the whip + eventually a loddy club or willsapper would be more then sufficient aggro i think. ora frostbringer
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Old 05-03-2016, 08:39 AM
khanable khanable is offline
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1) entrophy whip will cause more harm than good in a dungeon once it starts proc'ing. blind is fucking awful!
2) venomous axe isn't great threat later on but it's great for leveling
3) reaver - see goblin skull earring
4) warrior piercing cap is lower than blunt or slashing, just something to keep in mind if you're already min/maxing
5) willsapper+frosty will be fine threat later on - could cycle in a infestation too for +dex and poison proc
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Old 05-03-2016, 01:30 PM
xKoopa xKoopa is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
1) entrophy whip will cause more harm than good in a dungeon once it starts proc'ing. blind is fucking awful!
2) venomous axe isn't great threat later on but it's great for leveling
3) reaver - see goblin skull earring
4) warrior piercing cap is lower than blunt or slashing, just something to keep in mind if you're already min/maxing
5) willsapper+frosty will be fine threat later on - could cycle in a infestation too for +dex and poison proc
Whip is godly on pvp server, and also grim aura doesnt make reaver magic
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Old 05-03-2016, 02:00 PM
khanable khanable is offline
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Quote:
Originally Posted by xKoopa [You must be logged in to view images. Log in or Register.]
Whip is godly on pvp server, and also grim aura doesnt make reaver magic
pint is a liar then

I blame him

and lol pvp
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Old 05-03-2016, 03:41 PM
xKoopa xKoopa is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
pint is a liar then

I blame him

and lol pvp
Yeah i blame pint too, back when i got my reaver i was all excited and cast my grim aura and nothing.. tried with earring as well just to be sure and nope

Also lol pvp
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Old 05-03-2016, 04:00 PM
khanable khanable is offline
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I actually looked up the reaver on allakhazam and found some comments of people saying use grim aura to make it magic.. and then a few comments stating it wasn't true

classic myth that made it over to p99 and still fooled us

so classic

ohmahgod mah immersions
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Old 05-03-2016, 04:09 PM
Colgate Colgate is offline
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yea i mean honestly there's no pvp on red
  #8  
Old 05-03-2016, 07:38 PM
syztem syztem is offline
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iksar warrior already in the works, level 21. only using a lammy and the blind whip I had already works just fine, Has a mix of CC armor with some dragon hide armor etc. So far, so fun.
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Old 05-03-2016, 07:56 PM
khanable khanable is offline
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pro choice mi amigo
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  #10  
Old 05-07-2016, 07:45 AM
syztem syztem is offline
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Pretty fun so far, Picked up a oggok cleaver and a 30/36 2h from DN. I have fond memories of leveling up a rogue and running into a ogre warrior in MM who took his fungi off around 30-35% health and double crippled me for 400s for an instant death. I might fly by those levels and maybe not see any pvp but figured I would keep it for the luls. Frostbite/Entropy whip is great atm, Blind procs on basically everyone I have fought and at a very high rate. Just wish kick stun was sooner...

Tanking groups sub 60 would it benefit at all to go with a shield or just stay dual wield? I have 0 issue holding aggro with taunt alone atm, procs just seal the deal.
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