Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-13-2016, 10:33 AM
schnickusaurus schnickusaurus is offline
Planar Protector


Join Date: Mar 2014
Posts: 1,315
Default There's no case for new blue server (ie recycle)

So people yet again fail to get the bigger picture.

We got 7 years of awesome kunark/pre-kunark experience,

Then velious is released and now after less than a year of velious with still overpriced 2 million plat White Dragon Helm etc, people actually want to re-run a new server?

To me that just implies a velious failure.
Majority has not even seen ntov yet, or sleeper, haste mask clicky quest, shawl quest or completed dain 10 ring quest.

Why do people want to quit velious this early? Whats the point of all Devs work with velious if people wont even experience it in full?

I wanna see 100k White Dragon Helms, ring 10, shawl quest, sleeper Avatar weapons on majority before we actually start anything 'new' again.

So ya Devs you might wanna think twice before you crash this server with a new green server, and respect that we could need at least 2-3 years until most people actually get to sleeper etc. I know many argue that a new server doesnt affect this server. Well it does, it will move the population from p1999 blue to green .

EQ dies when the people disappear. Thats why World of Warcraft killed EQ, the people moved from EQ to World of Warcraft. This is a fact.
  #2  
Old 05-13-2016, 10:36 AM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,734
Default

Probably because no one but ~200 people in two guilds have seen much of Velious in the past 8 months.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
  #3  
Old 05-13-2016, 10:38 AM
ArumTP ArumTP is offline
Sarnak


Join Date: Feb 2012
Location: Cleveland
Posts: 402
Default

Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
Probably because no one but ~200 people in two guilds have seen much of Velious in the past 8 months.
Counterpoint nobody but a select few saw VP, the endgame zone, in the kunark era.
__________________
Arum Cleric
Ticklebottom Warrior
Servilius Rogue
  #4  
Old 05-13-2016, 10:42 AM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

Quote:
Originally Posted by ArumTP [You must be logged in to view images. Log in or Register.]
Counterpoint nobody but a select few saw VP, the endgame zone, in the kunark era.
we shall write on your tombstone, "One of the Select Few to See Project 1999 Velious North Temple of Veeshan Pixel Dragons and Loot Thereof"
  #5  
Old 05-13-2016, 10:50 AM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,734
Default

Quote:
Originally Posted by ArumTP [You must be logged in to view images. Log in or Register.]
Counterpoint nobody but a select few saw VP, the endgame zone, in the kunark era.
Because no one got enough keys before Velious launched. Maybe 1 guild per server had enough and VP was pretty unforgiving with no foreknowledge of it's mechanics.

The guild I was in on RZ didn't even bother going back to VP but a handful of times after Velious.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
  #6  
Old 05-13-2016, 10:51 AM
Triangle Triangle is offline
Banned


Join Date: Feb 2012
Posts: 942
Default

Quote:
Originally Posted by ArumTP [You must be logged in to view images. Log in or Register.]
Counterpoint nobody but a select few saw VP, the endgame zone, in the kunark era.
I've thought about this too. But, apart from some neat clickies and a handful of BIS gear, VP really wasn't game-breaking. Even if you had every item from VP, you weren't substantially better (gear-wise) than someone in a casual guild.

That does not hold true in Velious, as there is a stark difference b/w NTOV/Doze/Top-end Kael items and the items someone in a casual guild can achieve.

Secondly, Velious does not have a ton to do if you aren't in a raiding guild. It is also not as immersive a world as classic, or even kunark. As far as the dungeons go, Velks does an OK job of replacing sebilis, with the only problem being that sebilis actually had BIS gear in Kunark and velks doesn't come close). SG does a poor job of replacing HS (it is fun and challenging but there are like 2-3 items worth getting and they all drop from a super rare/random spawn mob with a minor dragon-difficulty PH). DN is similar to chardok for me, and it does a nice job of replacing it.

That being said, I disagree with OP. EQ, without PVP, becomes a boring game when there is no more content to be released, especially when you consider Velious' bleakness outside its top raid zones. A fresh server would be amazing.
  #7  
Old 05-13-2016, 11:05 AM
ArumTP ArumTP is offline
Sarnak


Join Date: Feb 2012
Location: Cleveland
Posts: 402
Default

Quote:
Originally Posted by Triangle [You must be logged in to view images. Log in or Register.]
I've thought about this too. But, apart from some neat clickies and a handful of BIS gear, VP really wasn't game-breaking. Even if you had every item from VP, you weren't substantially better (gear-wise) than someone in a casual guild.

That does not hold true in Velious, as there is a stark difference b/w NTOV/Doze/Top-end Kael items and the items someone in a casual guild can achieve.

Secondly, Velious does not have a ton to do if you aren't in a raiding guild. It is also not as immersive a world as classic, or even kunark.
I concur, but other expansions fix this?

A lot of complaints stem from those guilds formerly in class R, that never actually participated in actual end game raiding. Now when actually confronted head on with that part of the raid scene, they don't like it and complain quite vocally to everyone that will listen.

Literally the only way to separate the casuals that are perpetually behind is continuously add expansions, which isn't going to happen.
__________________
Arum Cleric
Ticklebottom Warrior
Servilius Rogue
  #8  
Old 05-13-2016, 02:25 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
Planar Protector

Sadre Spinegnawer's Avatar

Join Date: Dec 2012
Posts: 1,742
Default

Chardok revamp will change everything, server will be fixed, drama will end.
__________________
go go go
  #9  
Old 05-13-2016, 12:33 PM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

I think people underestimate the Velious dungeons. DN, Sirens Grotto, and Velketor's are all well designed and challenging. The problem is they are miserably itemized in comparison to Sebilis, let alone NTOV. If Verant had been more aggressive there, and considering Kael and TOV East/West are also doable with pretty low numbers, I don't think Velious group content would lose to Kunark.

The difference is that there is way more (and better) raid content, and because that content is so much harder than the 32K HP boss fights of Kunark the massive gear upgrades actually kind of matter (or would if A/A didn't field 750 players on average). It's interesting to me that BDA toughed out all of Kunark and left within 8 months of Velious. Let's take Chest for example. In Kunark, he was 3 slots behind a VP geared monk. In Velious without any NTOV gear he gets crushed. He's 500-1000 HP and 300 AC and like 40 resist all behind a NTOV monk, not to mention doing 25% less damage. Granted Monk is one of the classes that gets the biggest upgrades from Velious; the difference isn't quite so extreme with casters or plate classes that get solid gear in HOT.

What is surprising me though is that the insane competition is continuing over Velious even though there is no new expansion on the horizon. I mean, to me the purpose of gear is to beat the next expansion. You don't need full BIS for Vulak (died opening night in Kunark gear) you need it for Aten Ha Ra or Emperor Ssraeshza. The biggest reason Rampage and TMO were going so hard in VP was that they wanted to gear up for Velious as much as possible. I'll be very curious to see how much longer this lasts. OTOH I heard through the grapevine that Getsome is back and forming a new guild, so who knows!

Personally I'm not that interested in Recycle 99 as I feel like I already beat classic EQ. Even on Project 1999 I think I've been able to do some cool things strategy wise; on Recycle 99 it would be purely whoever neckbearded out the most. What I'd love to see is Nilbog recruit 4-5 new devs to recreate Luclin/POP. Failing that I'd love to see the Project 1999 staff switch to a more nostalgic view of the server and institute some GM rotations and see if it's possible to do NTOV with 25 and AOW with 40. But since neither of those are happening I don't see myself doing much raiding at this point.
Last edited by Raev; 05-13-2016 at 12:35 PM..
  #10  
Old 05-17-2016, 11:56 AM
Vibe Vibe is offline
Sarnak

Vibe's Avatar

Join Date: Mar 2010
Posts: 343
Default

Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
I think people underestimate the Velious dungeons. DN, Sirens Grotto, and Velketor's are all well designed and challenging. The problem is they are miserably itemized in comparison to Sebilis, let alone NTOV. If Verant had been more aggressive there, and considering Kael and TOV East/West are also doable with pretty low numbers, I don't think Velious group content would lose to Kunark.

The difference is that there is way more (and better) raid content, and because that content is so much harder than the 32K HP boss fights of Kunark the massive gear upgrades actually kind of matter (or would if A/A didn't field 750 players on average). It's interesting to me that BDA toughed out all of Kunark and left within 8 months of Velious. Let's take Chest for example. In Kunark, he was 3 slots behind a VP geared monk. In Velious without any NTOV gear he gets crushed. He's 500-1000 HP and 300 AC and like 40 resist all behind a NTOV monk, not to mention doing 25% less damage. Granted Monk is one of the classes that gets the biggest upgrades from Velious; the difference isn't quite so extreme with casters or plate classes that get solid gear in HOT.

What is surprising me though is that the insane competition is continuing over Velious even though there is no new expansion on the horizon. I mean, to me the purpose of gear is to beat the next expansion. You don't need full BIS for Vulak (died opening night in Kunark gear) you need it for Aten Ha Ra or Emperor Ssraeshza. The biggest reason Rampage and TMO were going so hard in VP was that they wanted to gear up for Velious as much as possible. I'll be very curious to see how much longer this lasts. OTOH I heard through the grapevine that Getsome is back and forming a new guild, so who knows!

Personally I'm not that interested in Recycle 99 as I feel like I already beat classic EQ. Even on Project 1999 I think I've been able to do some cool things strategy wise; on Recycle 99 it would be purely whoever neckbearded out the most. What I'd love to see is Nilbog recruit 4-5 new devs to recreate Luclin/POP. Failing that I'd love to see the Project 1999 staff switch to a more nostalgic view of the server and institute some GM rotations and see if it's possible to do NTOV with 25 and AOW with 40. But since neither of those are happening I don't see myself doing much raiding at this point.

Hell no, don't listen to this guy and bring in luclin/pop .... Keep this shit classic. Velious is enough.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:22 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.