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View Poll Results: Classic mechanics or classic feel?
Classic mechanics 30 41.67%
Classic feel 42 58.33%
Voters: 72. You may not vote on this poll

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  #1  
Old 12-12-2016, 12:49 PM
renordw renordw is offline
Sarnak


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Default Can anything be done about multiquesting?

I've had this conversation before with some of my friends here, but I realize that the sentiment may be more widespread than I originally thought.

Multiquesting makes things less available to less established players, and encourages RMT.

I welcome any discussion.
  #2  
Old 12-12-2016, 12:51 PM
katrik katrik is offline
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shits classic
  #3  
Old 12-12-2016, 12:51 PM
renordw renordw is offline
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Quote:
Originally Posted by katrik [You must be logged in to view images. Log in or Register.]
shits classic
RMT is classic too
  #4  
Old 12-12-2016, 12:52 PM
katrik katrik is offline
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Quote:
Originally Posted by renordw [You must be logged in to view images. Log in or Register.]
RMT is classic too
Yes sir. I'm strangely ok with this.
  #5  
Old 12-12-2016, 12:59 PM
Trollhide Trollhide is offline
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Quote:
Originally Posted by renordw [You must be logged in to view images. Log in or Register.]
RMT is classic too
So is getting banned for it.

If something is less available to you because you are less established, establish yourself.

If you want welfare shit, go play World of Warcraft.


e: explain your logic behind the claim that MQing encourages RMT? How does it encourage RMT more than farming/selling tradable items? Hypothetical scenario: remove NO DROP tag from all MQable items: what has changed with regards to selling/buying/ability to complete quests?
Last edited by Trollhide; 12-12-2016 at 01:05 PM..
  #6  
Old 12-12-2016, 01:04 PM
renordw renordw is offline
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Quote:
Originally Posted by Trollhide [You must be logged in to view images. Log in or Register.]
So is getting banned for it.

If something is less available to you because you are less established, establish yourself.

If you want welfare shit, go play World of Warcraft.
I don't really play here much (20-30 min at a time), because I can't honestly give up my entire life to get an epic. I got pretty far, and realized the next tier of advancement would require more time than I can put in.
Last edited by renordw; 12-12-2016 at 01:06 PM..
  #7  
Old 12-12-2016, 01:06 PM
Trollhide Trollhide is offline
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Quote:
Originally Posted by renordw [You must be logged in to view images. Log in or Register.]
I don't really play here much (20-30 min at a time), because I can't honestly give up my entire life to get an epic
That's cool, man. Some people play casually, and some play hardcore. One of those groups are not going to get BiS gear, but it's still possible to enjoy EQ without it.
  #8  
Old 12-12-2016, 01:53 PM
not alla not alla is offline
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Quote:
Originally Posted by renordw [You must be logged in to view images. Log in or Register.]
I don't really play here much (20-30 min at a time), because I can't honestly give up my entire life to get an epic. I got pretty far, and realized the next tier of advancement would require more time than I can put in.
play on red server, epics require zero investment and are readily available.
  #9  
Old 12-12-2016, 03:40 PM
Triiz Triiz is offline
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Quote:
Originally Posted by renordw [You must be logged in to view images. Log in or Register.]
I don't really play here much (20-30 min at a time), because I can't honestly give up my entire life to get an epic. I got pretty far, and realized the next tier of advancement would require more time than I can put in.
Then what would banning MQ's change for you? What epic mob are you after that you could log on, kill, loot, and log off within 20-30 minutes? EQ is, and always will be, a time sink. Those of us who don't have 16 hours a day to play will rarely get the very top end items, same as it was back in the day.

White dragonscale for bard epic is droppable/tradeable, still sells for over 200k. On the other hand, a rogue can buy an entire epic MQ for less than 30k.

If anything it seems like a lot of people are able to get their epics solely because of MQ. Any shaman can farm seafury's 20-30 min at a time and save up money for a tear MQ for their epic, eventually. On the other hand, not every shaman could get the force together (especially in 20-30 minutes) to kill the golem's in Fear to get the tear themselves.

Most of us play p99 for a close to classic EQ experience, including the bullshit that was part of classic. Most of the forum posts, including this one, "I have this problem, so let's nerf this and that will fix it" would completely change the game.
  #10  
Old 12-12-2016, 01:06 PM
renordw renordw is offline
Sarnak


Join Date: Jan 2013
Posts: 210
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Quote:
Originally Posted by Trollhide [You must be logged in to view images. Log in or Register.]
So is getting banned for it.

If something is less available to you because you are less established, establish yourself.

If you want welfare shit, go play World of Warcraft.


e: explain your logic behind the claim that MQing encourages RMT? How does it encourage RMT more than farming/selling tradable items? Hypothetical scenario: remove NO DROP tag from all MQable items: what has changed with regards to selling/buying?
That's one way to do it, but another way that actually makes lore sense would be to just make them NO DROP, period.
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