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#1
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![]() Agro range is much larger than I remember it on live, also he will cast fear and ae while running towards you...shouldn't be doing this until in melee range of someone.
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Trystych
<Inglourious Basterds> | ||
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#2
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![]() I remember talendor aggroing before I saw him.
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#3
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![]() I remember kiting the Fabled version...as I was hauling ass to Burning Woods zl, but not getting feared from a distance.
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I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia) Uthgard v2.0 Getting Started DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes) DAOC: Uthgard Revamp (old thread with some useful info) "Sometimes a Majority means, that most fools are on the same side" | ||
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#4
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![]() I was feared and dotted before he even arrived to take a swing at me.
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#5
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![]() Dragon Snoar
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#6
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![]() Talendor shouldn't be in the game on Kunark launch.
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#8
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![]() Kunark Launch - ——————————
April 21, 2000 7:00 am —————————— Greetings everyone! This morning’s update is one of the final updates necessary for the EverQuest: The Ruins of Kunark launch scheduled to take place on Monday. As part of this update, a new EverQuest Patch Program was sent to your system. For those who have installed the Ruins of Kunark, this update has added a button labeled “K-Patch” to the patch program control panel. Within these patch messages, Ruins of Kunark players may be asked from time to time to press the “K-Patch” button following the download of the regular patch. This will allow them to download Kunark- related updates when they are required. If you have not installed EverQuest: The Ruins of Kunark, you will not see a “K-Patch” button. In addition to the Kunark-related changes made today, a bug that lowered the maximum damage of two-handed weapons that was introduced earlier this week in the Emergency Update was also corrected. Finally, the art update yesterday implemented a solution that we’ve been promising: Male barbarians can now see their shields. We continue to appreciate everyone’s patience while we get the servers ready for Kunark. Thank you. - The EverQuest Team The Hole goes live - —————————— June 22, 2000 9:00 am —————————— ***Today’s Updates*** *The Hole* We are pleased to announce the opening of The Hole, a high-level dungeon on the continent of Odus. The Hole is a complementary addition to EverQuest, available to all subscribers regardless of their Kunark status. The files necessary to enter The Hole are available via the “Optional Patch” button at the bottom of the patch program interface. The files are quite large (about 9MB total), so if the download is going slowly, you may want to postpone downloading the files until later. As mentioned above, The Hole is a high-level dungeon, designed to support characters starting at about level 40. It should be regarded as extremely dangerous. As a note, jumping in The Hole from Paineel is NO LONGER A SHORTCUT TO TOXXULIA FOREST. The GMs will not recover corpses for people who fall, or jump, or attempt to levitate into The Hole. World Dragons - August 9th, 7:00am —————— *Guide Application* The Guide Application is now back up at http://guideapp.everquest.com. If you are over 18 years of age, have a good customer-oriented attitude, enjoy helping your fellow player, and are interested in joining the Guide Program, we will be pleased to review your application. *Kunark Users* A new file, emeraldjungle_chr.s3d, is included as part of today’s patch. This patch adds additional displayable NPCs to the Emerald Jungle. Please run the “Kunark Patch” by pressing the “Kunark Patch” button on the bottom of the patch program UI prior to entering EverQuest. *Patch Day* Greetings everyone! Today’s patch contains some exciting new changes. *General Enhancements* - Text messages that wrap will be indented on subsequent lines. This means that if a person or NPC says something that is more than one line long, all subsequent lines will be indented a few spaces. This should make it a lot easier to pick out separate messages. - The spells “United Resolve” and “Heroic Bond” had their levels transposed accidentally. Rather than putting them back as intended, United Resolve has been changed to Heroic Bond, which means you might have two copies of that spell in your spellbook. Feel free to move one to the back. Clerics get a new group spell at 58 to compensate. - The Wurmslayer is now a one-handed slashing weapon. - The /help command will now list all /-commands available to you. - Rangers, Paladins, and SKs now have mana equivalent to that of a pure caster with the same stats. This will give those hybrids a good deal more mana, regardless of their stats. - NORENT items, items that disappear when you log out, will now show a “NORENT” tag when inspecting the item. - Most summoned items now have the word “summoned” in their name. *Changes/Fixes* - Small Studded Tunic recipe now works - Scaler recipe now works - High Elves can now use the Moss Covered Twig and Branch - Iksar can now wear the Crescent headband. - The Shintl Lowbrew quest will now work - The Rusty Rapier now looks like a rapier. - Elven Wine can now be brewed - Some pelt-dropping animals were always dropping ruined pelts, rather than pelts of quality. This has been repaired. - The Guild-invite toggle in display options will now work. - The faction problems with the Charasis Key Quest have been resolved. - Many pathing errors have been repaired. - Repaired a bug that caused some anomalies after being charmed or feared. - Repaired a bug that kept the Unswerving Hammer of Faith and Flaming Sword of Xuzl from disappearing. *Dragons?* Rumor has it that some new dragons have been spotted in Kunark. It should be noted however that the dragons can be engaged from much further away than is intended. Rather than hold off implementing these dragons for another week, we’ve decided to implement them now and fix the problem in the next patch. Enjoy | ||
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#9
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![]() So roughly 3.5 months after the launch of Kunark. Nice catch.
I've read those patch messages 100 times and completely forgot about this. | ||
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#10
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![]() Dragon(s)?
What others besides Tal were added with this patch? I don't remember this at all either =/
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Ravhin - 56 Gnome Necro (Project 1999, Retired) <Divinity>
Contributor: Project 1999 Wiki Ravhin incedo'Marduk - 60 Human Paladin (Live on E'ci, 1999-2001) <Destinati Conquerers> | ||
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