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Old 10-06-2017, 04:38 AM
wwoneo wwoneo is offline
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Join Date: Mar 2013
Location: Los Angeles
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Default AE 25 mob maximum is not classic:

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Are you trying to derail my thread sir? Post specifics about what you want fixed in a game mechanics thread with clear evidence such as I have done above.
I'll take the initiative on this one...

https://web.archive.org/web/20020810...ll.asp?Id=1025
Quote:
Affects all monsters in a small radius around you.
https://web.archive.org/web/20020811...ell.asp?Id=780
Quote:
To answer the previous poster, it's a radius AE, meaning the targets must be close to you for them to be hit. The nice part about this is that you can hit unlimited targets with these types of spells, they simply need to be near you.
https://web.archive.org/web/20010418...ell.asp?Id=655
Quote:
This spell enables the Wizard to damage all mobs within a radius of up to a huge 35 feet for 854 damage, without damaging themselves.
https://web.archive.org/web/20010418...ell.asp?Id=654
Quote:
This point blank area effect spell will damage all targets within 25 feet of the caster for up to 648 damage.
https://web.archive.org/web/20020422...ell.asp?Id=168
Quote:
Personal Area: Stun All Targets (8 Secs)
If there is evidence out there... ANYWHERE... that specifically states that an AE spell in Everquest has a 25 mob maximum, I would love to see it. Until then, not classic.
Last edited by wwoneo; 10-06-2017 at 04:42 AM..
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