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#1
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![]() I had a kind of random idea in RNF that I thought it deserved its own post. I don't expect anything to happen here, but I do think it's an interesting idea for how the staff could create a competitive environment that doesn't center around poopsocking. Without further ado:
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#2
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![]() Only thing that isn't classic is the second point 'No normal spawns'
VS Yael Statue would have only 6 spawns per month instead of around 10 making those targets much more rare. I like the creativity though, we need something besides what we have currently. It's kinda boring. | ||
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#3
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![]() seems like your system has lesser guilds giving up kunark for a good chance to never get promoted
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#4
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![]() Are you also working on the Republican tax proposal?
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#5
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![]() Lost some brain cells here. Should have known when the very first sentance mentioned rnf.
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Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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#6
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![]() First of all, i think this is just trying to please bored raiders. I think just taking a break from the game and coming back a year later after recharging your batteries is a much better approach.
Secondly, you seem to allow guilds to compete in more than one tier (or all of them), should not be allowed if you are looking to open up content. Should only be able to compete in your tier and the one below your current tier. Third, this made me cringe: Quote:
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Wedar - Level 60 Grandmaster (Retired)
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#7
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![]() Why not just create a giant rotation schedule for all guilds who want to raid. The ones that want to but are too inexperienced to successfully do it still get their raid days so they can practice and do it, fail or not it's their raid day. The ones that conveyor-belt dragon pixels within 10 minutes or less still can do so, they just can do so only on their specific raid days. How bout them apples?
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#8
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![]() Quote:
Having 12 guilds on Severilous and 2 guilds on Tunare, with every mob inbetween... that would be so awful to handle. At best, I'd suggest bundling:
This way you don't have to deal with guilds who can defeat Ikatiar but not Cekenar etc. making the rotation a nightmare to keep up with. Also every guild would see quite a few mobs each week. What P99 really needs is to get rid of the Sim Repops and implement Hard Server Resets bi-weekly. This was on Al'Kabor and it functions extremely well with rotations. It allows respawn windows to hard reset every other week and it allows rotation guilds to leave up their targets for a few days without it interfering with other guilds spawns. It means during your rotation, you have a two week period where the mobs are yours. For example, every other Friday the server comes down and up at like... 3AM PST. When it comes up let's say CSG has NToV-2. They can crawl NToV on Saturday and Sunday, then next week wait until Wednesday and Thursday to crawl NToV again, and with the reset happening that Friday, the spawns all reset and their casual waiting to kill the mobs doesn't delay the next guild's spawns.
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#9
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![]() Quote:
When can we get this on P99? | |||
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#10
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![]() This is not a plan designed to transfer pixels from A/A to casual scum. The staff want a competitive server, not a rotated one. The key idea of the League Promotion System is that you win by building a strong, efficient, well-coordinated guild rather than by COH ducking at 3AM. It's not easier to win; but it should be encourage a form of competition that is both a lot more fun and a lot more classic than our current system.
And yes, I realize the chance of this ever being implemented is somewhere between zero and 'after hell freezes over'. I just like ideas to be honest. I'm overtrained. | ||
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