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Old 03-03-2018, 05:37 PM
jazzman_so_fresh jazzman_so_fresh is offline
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Default Bard soloing 1v1

To kill a mob, I am currently loading up my dots and charming the mob. That way it takes damage while not attacking me. Could this strategy be improved? I seem to take a lot of damage, and the kill rate isn't the best. I am experimenting with mezzing so that I can get two dots in before it starts attacking me. Thanks!

And some expert level questions... How should a bard solo a mob that summons (like eldrig the old)? What about casters? Is there a way to make sure they never cast on you? I've drained their mana before, but that takes a LONG time.
  #2  
Old 03-03-2018, 05:47 PM
branamil branamil is offline
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It's faster to kill them in pairs, so you can keep dots on two mobs while they beat on eachother with charm.

If it's a caster, you could just twist in mez when it starts casting. Or keep it snare and feared.

As for summoning mobs, you could DPS it down some, then keep it mezd while you heal back to full. Twist Mez / Hymn of Healing / Nivs Melody of Preservation. Then DPS And repeat. Not very fast but possible.
Last edited by branamil; 03-03-2018 at 05:50 PM..
  #3  
Old 03-03-2018, 06:00 PM
jazzman_so_fresh jazzman_so_fresh is offline
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It's much much faster to charm in pairs. Lately in seb, when I get an accidental agro, I don't want to look for extra agro [You must be logged in to view images. Log in or Register.]

As for mezzing when it starts to cast, if it takes me 3 seconds to Mez, while it takes 3 seconds for it to cast, won't my Mez not-arrive in time?
  #4  
Old 03-03-2018, 06:08 PM
branamil branamil is offline
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Quote:
Originally Posted by jazzman_so_fresh [You must be logged in to view images. Log in or Register.]
It's much much faster to charm in pairs. Lately in seb, when I get an accidental agro, I don't want to look for extra agro [You must be logged in to view images. Log in or Register.]

As for mezzing when it starts to cast, if it takes me 3 seconds to Mez, while it takes 3 seconds for it to cast, won't my Mez not-arrive in time?
if you're in a safe spot, you could keep it mezd while you camp. Mez will keep chanting while you're sitting. Then log back in and lull it if you need to get past it.

Mez should cast faster than the really dangerous spells, like complete heal and ice comet. You can just keep casting it and pre-empt a spell. But it may not be possible to get 100% of spells.
  #5  
Old 03-03-2018, 06:25 PM
Tupakk Tupakk is offline
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Fear snare dot dot dot snare rinse and repeat. Don’t take a lick of damage unless fear doesn’t stick.

I personally like to fear first hen snare but some donit the other way. Cause they don’t want to get hit at all.
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  #6  
Old 03-03-2018, 07:50 PM
jazzman_so_fresh jazzman_so_fresh is offline
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Quote:
Originally Posted by branamil [You must be logged in to view images. Log in or Register.]
if you're in a safe spot, you could keep it mezd while you camp. Mez will keep chanting while you're sitting. Then log back in and lull it if you need to get past it.

Mez should cast faster than the really dangerous spells, like complete heal and ice comet. You can just keep casting it and pre-empt a spell. But it may not be possible to get 100% of spells.
Great idea about camping! Thanks
  #7  
Old 03-03-2018, 08:02 PM
jazzman_so_fresh jazzman_so_fresh is offline
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Is there a way to minimize the amount of distance the mob travels when feared? Can two snare songs stack? In doors, or in dangerous places, the mob tends to agro another if it runs too far.
  #8  
Old 03-03-2018, 08:06 PM
Tupakk Tupakk is offline
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Yeah you gotta learn to control the mob. If it takes off on you then you need to Metz fear snare or Mez snare walk the mob back to ur spot and fear it again. Seb isn’t the eaist to fear kill in but t can be done.
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  #9  
Old 03-04-2018, 12:29 PM
katrik katrik is offline
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Charming was never my thing. I love fear kiting and melee/dots. Later on, your melee dps doesn’t keep up, so you can just fear/dot. Pretty impressive dps.
  #10  
Old 03-04-2018, 02:52 PM
fastboy21 fastboy21 is offline
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if you are charming don't dot. don't snare.

charm one, sick on the other. keep distance and time your charm duration. as quickly as possible recharm either of them and sick on the other. if you haven't done any other aggro to them they will have pretty much zero aggro on you when they break, and stop chasing you when you recharm.

charm actually mem blurs all your additional aggro (you aren't fully memblurred, but essentially you have only 1 aggro --- like a body pull), so if you want you can juggle your dots and charm to make killing faster or to balance out the mob health. dot one then recharm that one on the next break, aggro on you will return to nothing essentially.

when they both get low life, snare/kite dot them down. the lower you can get them before your break the faster and easier it will be. Goblin Gazughi ring if you have it, hide if you don't. hide won't always work.

if you do want to snare, fear, dot that is much less twitch play. you can't double you snares up like you asked. you can learn some of the pathing nodes and use them, but basicly you just want to aim small and miss small. if you are in a tight area, you'll need walk the mob back with snare before fearing again. also, sometimes when you re-fear it will change the mobs direction, not always in all places.

because of the advantage of selos in doing this you mostly shine in outdoor zones where you have room to run. you can charm juggle in tight quarters in a dungeon, but you'll have much less margin of error.

along with the mez/camp trick you can also mez/heal or mez/mana drain indefinitely if you need to. you can melee a mob down if you really need to in a safe spot with the mez/heal in really tight spots when you need to (like killing a named when no room to charm/kite).

hope that helps.
Last edited by fastboy21; 03-04-2018 at 02:54 PM..
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