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![]() How does it work exactly?
Right now when someone FD's they have a chance at mem blur. It seems if the mob resets the chance of mem blur is much higher. I suspect level difference between mob and FDer matters as well. As in level 60 mobs are harder to blur than level 1 mobs. I don't believe line of sight, distance or time feigned makes any difference in terms of a successful blur. I suspect as soon as they reset back to spawn or pathing points, you always have the same % of success. Am I wrong about any of this. | ||
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