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#1
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![]() Approaching 30 now, planning on doing HHK guards until 35-40. Wondering what a good level would be to start doing CC and raking in that velium/geode coin?
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#2
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![]() I recall 30 being the start for CC. I dont remember what lvl I started doing the geoids on my shaman but I wanna say it was around 38- 40? Stayed there till 46 or 47 iirc.
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*Blue Server/Retired* ROGUE 60 SHAMAN 55 ___________________ Farewell! | ||
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#3
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![]() I had a really tough time in CC trying to solo Genoids on my Shaman at 40. I didn’t have a fungi tho. *shrug*
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#4
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![]() The Per-Level Hunting Guide says 31 is the starting level for doing orcs, and 36 is the starting level for geonids.
Neither entry mentions classes though, so YMMV depending on your class vs. the class of whoever added those entries.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
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#5
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![]() Quote:
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#6
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![]() I’d say realistically maybe 44-46 for ranger depending on gear for geos
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#7
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![]() Quote:
Is there any white, equal level target as you journey that a melee can fight one on one without big problems? Or is everything harder than it cons after a certain level? | |||
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#8
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![]() Quote:
You can easily kill the spiders or terror hall for sure at 40 id think, if not the geoids. Might just be smart to bring a shaman partner and duo with ease.
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*Blue Server/Retired* ROGUE 60 SHAMAN 55 ___________________ Farewell! | |||
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#9
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![]() Quote:
On the fair chance that I'm never able to get a geode camp going though, depending on how often it's camped, is there a player market for velium ore? Wanted to do CC more for the money than the experience, and was hoping to make some good bank there to start saving up for MQ's and more expensive gear. | |||
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#10
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![]() 35 or so for spiders
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