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![]() Currently 3rd person is "OP" and makes classic less difficult due to increased situational awareness. It was much more difficult to use at launch
Mousewheel zoom i think everyone knows did not exist in our timeline and needs to go away. not sure how difficult it is to effectively break that on the client side. The next two f9 modes (overhead and chase) are also much more powerful than they were in classic: Quote:
First person -> remove mousewheel (introduced outside of our timeline) overhead -> heading does not change using mouselook. mouselook+left/right movement does cause strafing (introduced september 2001) chase -> same as overhead. Also does not change camera angle angle when mouselooking up and down (introduced september 2001) I know that since these are client side, some (or all) of these may be difficult to implement. Just wondering if we can get a "yes" "eventually" or "never" answer on these so we can quit talking about it edit: Secets mentioned maybe helping with this here: https://www.project1999.com/forums/s...&postcount=116 Quote:
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Last edited by soronil; 10-16-2019 at 03:36 PM..
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