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![]() There are 7 Gaduladian Widemouths (snakes) under the bridge/waterfall area in Paw. None of the gnolls see invis, so you can safely run to this spot if invis is available to you. The snakes are non-aggro but are social, and some start to con green at 42. They occasionally proc a weak poison spell that didn't out-damage Chloroplast and the hardest melee hit I took was for about 70. Respawn time is 22:00 and you get the juicy ZEM bonus of 120%. If you pull them right up to the pillar on the little island (see below), they count as being out of the water for spells. The water can feel fiddly at first, but after you get a feel for it, it's reliable. All but 2 can be pulled solo. No traffic/trains, no loot.
I hereby dub this camp Snakehol.... er, Snake Lake. The spot. [You must be logged in to view images. Log in or Register.] The two snakes that cannot be pulled solo. The rest are social, but will not aggro each other so long as you pull them directly away from their friends. [You must be logged in to view images. Log in or Register.] There is one buggy, low-level gnoll that glitches through the bridge ever so often. At 40, he wouldn't aggro me unless I was sitting. Don't sit on this side of the pillar and he shouldn't bother you. [You must be logged in to view images. Log in or Register.] - Wulver Eyestone | ||
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