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#1
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![]() Does anyone knows an aproximate formula how does my skill in Double Attack and Dual Wield translate into actual chance to hit?
So I have DW skill at 100 - what is the actual chance? 150? 200? DA of a 100? DA on off hand? thanks! | ||
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#2
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![]() That's a very good question [You must be logged in to view images. Log in or Register.] The closest I could find is the last post here, not sure how true it is though.
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#3
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![]() PHP Code:
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#4
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![]() Ok, to complite the calculations then, I need to know what is the maxskill?
is that per class or universal for all? | ||
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#5
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![]() If the public emu snippied naez posted hasn't been changed for this server, it looks like the calculation is simply
% chance to double attack = (your skill) / [(max skill for your class at max level)*1.05] right?
__________________
Jorg Shaman
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#6
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![]() yeah but we need to know where maxskill comes from and what its set for
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#7
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![]() Can't recall the max skill for level 60, and dual wield is more complicated to find the calculation for (i.e. can only find HAND==14 (secondary) in attack.cpp and I don't have Visual Studio installed, +lazy)
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#8
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![]() Quote:
Code:
// The maximum value for the Class based on the server rule of MaxLevel int16 maxSkill = MaxSkill(DOUBLE_ATTACK, classtype, RuleI(Character, MaxLevel));
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Jorg Shaman
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#9
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![]() yeah exactly. would be no point for say warrior to have higher skill than a ranger
maxskill must be universal for all classes, or it doesn't make sence | ||
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#10
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![]() All hail naez master of java
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