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#2
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![]() Speaking of which, the Charm Animal spells should have been better for Druids and Rangers (Shaman should not get the line at all). I believe those spells should turn the charmed animal into a permanent pet, until it dies or you leave the zone. This would have to be balanced so that characters can't charm overly powerful pets in comparison to their level. It doesn't make sense that the animals should only befriend you for a short, random duration and then attack you when it wears off. This game was based upon D&D and that really goes against the entire flavor of Druids and Rangers.
Although I actually just looked up the spells that Rangers get and see the Charm Animal line missing. Am I remembering the game wrong? Or is this server not yet using the Hybrid upgrades that were implemented in the game during classic? I remember there were a long series of buffs to improve the casting abilities of hybrids. They were: 1.) Giving Hybrids MEDITATE (I know this is in the game) 2.) Increasing the mana pools of Hybrids 3.) Improving the spell selection of Hybrids (moving some spells to early levels and introducing other ones) 4.) Changing the manner in which casting spells and attacking worked within the combat engine so that when you cast a spell, it doesn't reset the timer of the last attack you were in the middle of
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Last edited by Zuranthium; 05-13-2011 at 03:33 AM..
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#3
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![]() I remember Highbird! He was a mangina from CT who started Transcended Time, a guild which took the server by storm and geared up many folks who later went on to become Hellfire Club. HFC quickly became, and still is, the best guild on the server. They overtook The Relentless, Shadowed Soul, and many others.
Of course this thread seems to be more about hybrid spells, in which case you probably meant "Hybrid."
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I can scarcely bid you good bye even in a letter. I always made an awkward bow.
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#4
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![]() 1. Server uses the ''updated" hybrid mana levels.
2. Charm Animal is no different from any other charm, and I don't care about the roleplay connotations of befriending an animal - you're throwing it at angry monsters that violate it for your pleasure, until it can't take anymore of your tyranny and goes Kunta on your ass. Roleplay that. 3. Grapes.
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Athiyk Phor`Phalar - Priest of the Hate God.
Daishelo D`Avol - Coercer to the Spires of Innoruuk. http://db.goonquest.com/profiles/317 | ||
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#5
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![]() Quote:
When a Druid or Ranger calls upon an animal companion, it is because they are both bound to nature and the animal will do ANYTHING necessary to protect its homeland.
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#6
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This is why I think that WoW hunters are so cool - they actually go out and TAME a pet they like. | |||
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#7
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[50 Magician] Ennoia (Dark Elf)
TEAM UTHGAARD | |||
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#8
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![]() That's because rangers didn't get the spell until velious. It'll be changed to the appropriate level when the time is also appropriate.
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#9
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One extra thing, hybrids will stop receiving an xp penalty some time during Velious. So all in all, yes you remember correctly, hybrids are given the shaft... They deserve it and they love it :P Petitpas/Nagash | ||||||||
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#10
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![]() Quote:
This isn't a custom EQ server. And if you want to talk about proper roleplaying, druids shouldn't be allowed to kill any animals without completely loosing faction with their guild hall or deity or something. Let's start with that if you want to get technical. [You must be logged in to view images. Log in or Register.] | |||
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