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![]() 99% of the community is AFK running macros. That's how the game was designed to be "played."
Like it's super confusing, there's no actual end-game, but you're time gated. You can only do 10 missions every 24 hours (which take roughly 30 minutes to complete), after that the only way you can gain experience is by running and AFK macro, but this only works if someone leaves the group, which never happens since everyone in the AFK groups are AFK for days at a time. It's really lame to want to play a game and not actually be able to play it without being AFK, but not even being able to play it while AFK. And then even if you do get to high level, everyone is literally just AFK the entire time and there's no real end-game. In most MMOs, like EverQuest for example, simply hitting level 60... for most people is a major challenge. There are clear upgrades along the way, and it's unlikely that the average player will ever get BIS raid gear due to how time consuming and daunting the task is. In SWG it's like... okay AFK to level 90... and now there's no real raids or bad-ass items, or other players to play with... IDK. I'm like actually mad that someone tricked me into playing this game. | ||
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