Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-02-2010, 05:09 PM
Loretta Loretta is offline
Aviak

Loretta's Avatar

Join Date: Oct 2009
Posts: 78
Default Q: How do DoTs Work Here?

Q: How do DoTs Work Here?

I remember hearing/reading that the DoT spells will overwrite one another. But I want to confirm if this is true or false.

In these situations, having more than a couple of necro's rreally wouldnt do much for a raid (except providing more mana for healers). I know Necros have mana funneling and other uses in high level raids -

Anyway, I have been considering rerolling as a different caster if this is the case. I havent really been too active here but I like my necromancer, it's just that it feels a bit futile if she wouldnt really be useful in raids with more than 1 necro present.

Just looking for some opinions / advice. Has anyone specifically not rolled a DoT class because of the classic DoT mechanics in groups/raids?

-Loretta
Last edited by Aeolwind; 03-03-2010 at 12:47 PM.. Reason: Setting proper bug type.
  #2  
Old 03-02-2010, 05:15 PM
ammut ammut is offline
Kobold


Join Date: Nov 2009
Posts: 123
Default

dots without side effects stack.
  #3  
Old 03-02-2010, 05:49 PM
Segoris Segoris is offline
Aviak


Join Date: Jan 2010
Posts: 50
Default

DoTs here aren't working like they did in classic so more then 1 necro works just fine. Necros are awesome when played well, and I absolutely love having more then 1 around. If you enjoy it, keep playing it.
__________________
Satsui - Rogue
  #4  
Old 03-02-2010, 06:25 PM
LazyFuj LazyFuj is offline
Sarnak


Join Date: Jan 2010
Posts: 217
Default

I didn't know necro dots stack? Can you confirm this?
  #5  
Old 03-02-2010, 08:19 PM
Toad Toad is offline
Orc


Join Date: Jan 2010
Posts: 41
Default

This was a big argument in OOC the other day,

From testing, two druid Dots of the same type stack, the same with necros.
  #6  
Old 03-02-2010, 08:30 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Oh we got to hurry up and nerf DOTs ASAP.

There, I put it on my list.

Haynar
  #7  
Old 03-02-2010, 09:17 PM
Loretta Loretta is offline
Aviak

Loretta's Avatar

Join Date: Oct 2009
Posts: 78
Default

Thanks everyone for your replies [You must be logged in to view images. Log in or Register.] this reassures me - I am only like lvl 19 anyway but I would of probably rerolled if this was a issue due to lack of DPS potential for the end game and flexibility down the road. Hmm Starcraft 2 beta or P99 Necromancer, decisions decisions [You must be logged in to view images. Log in or Register.].
  #8  
Old 03-02-2010, 09:58 PM
mokfarg mokfarg is offline
Kobold

mokfarg's Avatar

Join Date: Feb 2010
Posts: 178
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Oh we got to hurry up and nerf DOTs ASAP.

There, I put it on my list.

Haynar
Oh no!
  #9  
Old 03-02-2010, 10:10 PM
siinge siinge is offline
Banned


Join Date: Jan 2010
Posts: 104
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Oh we got to hurry up and nerf DOTs ASAP.

There, I put it on my list.

Haynar
Look at mage pets first imho. Anywhere i go i see blue con mages raping stuff that already puts a drain on my mana as it is. They don't even have to cast a nuke to solo stuff that would normally take me 2 min's to kite.

Our dots are semi nerfed. The lenght is not what classic was. We have some dots that last 3 mins. I dont rember them being so week when i played on live. 80 with 600aa.

Our life leech was pretty bad before the last patch. Roegan actually fixed the transfer rate. It was eating more hp than mana than it should have. I lol when i see necros with manastones. Its a cool toy but its abosultly useless for us starting at 39. And at 50 its slightly better. Thats why necros mostly dot the target then pump and dump there mana on raids. Thats what i use to do. Alot of end gear necros get really bored due to being your sole job. Once you gear up and your bored your only option is to raid, farm mats and pump and dump. Like the cheap whore you are.

With how weapon delay dosen't effect pets haste lvls. Its put a damper on pets imho. The 49 necro pet in live with x2 fine steel daggers was rambo. The daggers were 3/19 and would drop the pet delay. This didn't get fixed until kunark. Then pets were toned down verrant said it was a bug that was never intended. But its removed here.

Our pet haste buff only lasts 5mins and in classic it was 15min. Kinda like how druid ds is a little off.

Mage pets didn't dw for a year in classic.

Druids are already the most efficient with quad kiting. They also dont have a -10% exp penalty that int castesr get. Hell play an assling and you get a 5% exp bonus. You ll be 2-3 lvls ahead of your friends of the same play time. Mine already are and i don't sleep as it is.

Just saying... [You must be logged in to view images. Log in or Register.]

This server resembles classic but its not 100% classic. Enough to notice when playing for large amount of hours. Not just looking at the class over 1 pull.

Then again a pro chanter just tears shit apart on this server. Its not easy but with the right gear and know how. There fucking gods.


Not every class is in line with classic, some are bad, some are ok some are opd.
Last edited by siinge; 03-02-2010 at 10:16 PM..
  #10  
Old 03-03-2010, 01:00 AM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Quote:
Originally Posted by mokfarg [You must be logged in to view images. Log in or Register.]
Oh no!
It is on a list to look at dots now. I cannot remember exactly how dots stacked. But I thought it was a straight up, no two of the same spell. But you could actually have multiples of the same line. I remember having to coordinate with same class, to see who was going to cast what level of dot, in order to be most efficient. But you could not have same dot on a mob twice.

I have not looked at the code for dots, nor had I even remembered exactly how dot stacking used to be until it was brought up in this thread.

When this will be worked on? Not by me this week. Probably not next week either. At this point it is not game breaking, and it is not in the category of an "easy fix", so it will be on the back burner.

Haynar
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:50 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.