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#1
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![]() Level 49 engulfing roots is dispelling Ensnare. Assuming other root/snare spells are freaked up and broken too. They should definately be stacking and aren't.
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#2
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![]() http://www.project1999.org/forums/sh...ad.php?t=38415
Kanras: More classic root/snare/sow stacking conflicts. It's how it was. Not a bug, it's classic. In effect it _Was_ a bug but VI fixed it down the road. | ||
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#3
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![]() Doesn't sound correct to me man, played 2000-2007 and never remember there being issues with roots and snares stacking and dispelling each other. Sounds like bull to me, or some brief 2-3 month retard period thats trying to be emulated. Glad I just use 49 druid alt to PL with. You guys screwballed that class lol.
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#4
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![]() Actually that's the way movement spells (both beneficial and detrimental) used to work until early velious.
It wasn't until the 9th of January 2001 that this was changed in a patch: http://www.tski.co.jp/baldio/patch/20010109.html Quote:
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#5
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![]() Bards can now remove snare/root with selo's? That's a small bonus at least! lol. And bards can't root anyhow!
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#6
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![]() Thinking that this is During SoV Era Though;
It clearly States in the Patch Notes Jan 9 2001 *Root and Snare* Root-type spells and "snare" type spells now use a separate spell effect. Previously, "Root" spells would overwrite any snare effect upon the target. When the root would wear off, the target began moving at full speed. With this change, when root wears off, snare will still be in effect. This has a few added effects on the other end. For instance, root will no longer cancel SoW or Journeyman's Boots effects. It also allowed us to correct a long-standing bug that was allowing bards to cancel root on themselves by playing Selo's Accelerando if Selo's was in effect at the time that the bard was rooted. As mentioned in a previous patch where the first part of this bug was fixed, this was not the intended effect. Later on Down the patch Notes it states Which is Jan 17 2001; Bug Fixes* - Fixed a bug that caused "root" and "snare" type spells to function incorrectly when stacked. They should now stack properly. Now Depending on how far we are down the list on the patch notes if we have gotten to the point of where root + snare is stackable then it is wrong ; if we are before this time then it is correct with the timeline reguardless if it was never meant to be the devs imo are going by the timeline. I am a wizard myself and don't like it but this is not my project and this is the way they have been doing it so why change now. | ||
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#7
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![]() looks to me like it was a period of EIGHT DAYS that root cancelled snare in classic.
This IS NOT the classic experience. pulling out old patch logs is not working as intended. bugs were created every week on sony and fixed the next. nothing was listed about them being created, only fixed. I played multiple rooting and snaring classes and this was not how it was. | ||
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#8
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![]() What I do remember is Snare overwrote sow. I remember cazic fights where you would want levi and sow not the sow/levi combined buff.
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#9
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![]() I to Played a Wizard In classic and do not recall the bug where you could not root and snare together. I was just giving the info for those that did not want to go through all the patch notes to see if it was or not a bug. I agree it should never have been changed to where a bug was in the game which it seems like it was working fine before and now it is a bug with the latest patch, However I can not provide why it was change or for what reason hopfully we may get a answer or more info onto why the snare +root wont stack
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#10
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![]() It was a very short period back in classic when the root/snare bug existed. Dunno why we'd want to introduce a bug onto this server. I mean I understand P99 wants to emulate the classic experience which I love, but since other things aren't exact, why implement this? Plus it was a bug on top of that..
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