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#2
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![]() When starting out playing a class where gear is not super important can enhance your initial gaming experience.
Necromancer, Cleric, Enchanter, Druid, Mage, and Monk fit the bill. They are not super gear dependent and can do great things naked. Most melee classes take a huge hit compared with Spell casters until they are well geared. That may be months down the line if you are starting out. If you do end up sticking around for a while, then double back and make your 2nd character the one that requires gear/equipment rather than your first. | ||
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#3
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![]() I wish I knew how to quit you.
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#4
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![]() Quote:
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#6
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![]() Once you get used to a GCD reset clicker, you can’t imagine playing without one. A normal GCD feels like an eternity
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#7
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![]() That you can get 100x more done if you do a few multi hour sessions a week instead of many 1 hour sessions
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#8
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![]() to train your skill points!!
my paladin (Subwen) didn't have bash until like 43 until someone in a group finally told me lol | ||
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#9
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![]() that Ogre are the best
how strong sneak is on a cleric halfling look ugly in plate
__________________
- Shinko Was the Defiler (Blue)
- Hinko Hardmode <ALS Self Loot> Blue -Shinko Guild Leader <Safe Space> Green | ||
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#10
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![]() Quote:
On topic - 1. Strafe running puts your hitbox more in front of you, W key will put it behind you - getting you killed a lot even with a big lead. 2. Illusions don't set your faction to a specific number, they increase faction enough to make you reach dubious or better often, without hits. 3. Hitting a mob before it's pulled into camp (and doing damage) will keep it off of your sitters. Exceptions are pet classes and their weird agro, as far as I can tell. 4. Don't let anyone tell you you're idea is bad until you test it for yourself. Ever seen a bard swarm using a one-button Z or C side strafe? Only ever once. 5. Friends > Pixels - but we all knew that right?
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Ninjafox
Superbass | |||
Last edited by Illsiff; 07-23-2021 at 11:50 AM..
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