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#1
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![]() This is a very sad zone compared to classic in terms of mob density. I would guess theres less than 1/3 or 1/4 of the mobs that used to be in this zone. It's like running through west karana.... big empty zone with hardly anything in it.
It isnt helped any by the everpresent bards kiting 20 mobs at a time either. Makes it pretty hard to level in the mid 30's. I was contemplating having a wander around FV. I've read that theres a good drolvarg camp there, but as a necro that isn't much help since I can't break camps unless they are undead. EJ, TT, DL, BW are all too high level it seems. Maybe I need to check out some of the guards in the old world. Misty thicket is permacamped so that's no good, besides being very inconvenient. Really annoying since OT is so convenient, if only it had the mobs it is supposed to. | ||
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#2
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![]() The mob density is just like it was during live. Those bards are usually kiting 50+, not 20... add in a few druids quad'ing and the zone is empty.
I'd suggest SK, maybe outside or in Paw, Lguk Bedroom, Mistmoore, might be able to do Rathe Mnts hill giants, FM is usually good at the upper 20s lower 30s (I could be wrong, been a minute), Nurga if you can get a group, Sol B maybe, surely there is something in OOT I'm forgetting, I think you can solo basement in Unrest at your lvl for exp still, also I think goblins in WW are upper 20s, hell maybe even Kaesora with a group. Plenty of shit to do, problem is most ppl wanna hang outdoors instead of forming groups and doing a dungeon at those levels. | ||
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#3
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![]() Overthere is a Bard zone. You're only allowed in OT as a non-Bard if you took the boat there accidentally or if you need to travel to an adjacent zone.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#4
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![]() Needs a "We can't stop here, this is bard country" shop.
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#7
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![]() cowboy up
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#8
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![]() When the bards ain't around the mob density is exactly the usual Kunarkish 50-mobs-per-square-meter. Recall raging alot trying to whack the zerkers near frontier mtns only to be jumped by the damned cats and cuccos every second minute. Is like playing Frogger trying to move out of the pathers' way all the time.
Actually would like to thank the bards for their efforts. Overthere is like Oasis #2; a zone so bland and unrewarding it's amazing, yet for whatever reason people insist to cluster there for groups.
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Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
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#9
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![]() People outside of Bards/Druids/Wizards that level in outside zones are very very bad people. They make dungeons for a reason.
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#10
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![]() You're a necromancer. You should be soloing in a dungeon and taking advantage of the increased EXP, not complaining about how you might have to choose a different shitty outdoor zone to level in.
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Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | ||
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