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#1
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![]() Think of how to tank better, beside wearing more ac i’m thinking about Riposte from mob
2h is better than fast dw that cause less Riposte, but what’s the difference of them? i have some logs from gamprase but i don’t know what to show mobs Riposte, does anyone know about the chance of mob Riposte? | ||
#2
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![]() I dunno the chance but if you hit it 3 times with dual wield or 1 time with 2h then each hit provides the mob a chance to riposte. You are basically tripling ya chance to eat a riposte. Given relative ratios of course.
As a simple example: A 40/40 2h vs 2 x 10/20 1h is a simple 2 times chance not including double attack. Disclaimer: not representative of an actual combat. Only 1 v 1 combat. Also assuming a mob can riposte every hit received. I dunno. Can they? | ||
#3
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![]() Quote:
I try to use https://www.jklein.me/eqcalc considering no haste, no triple attack, double attack skill 245, dual wield skill 245 40delay 2h = 1/4*1.61*60 =24 hit/min 20delay 1h dual wield = 1/2*(1.61+0.58+0.58*0.61)*60 = 76.3 hit/min 40delay/20delay=3.18[You must be logged in to view images. Log in or Register.] 3 times of riposte chance~ Oh no~ | |||
#4
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![]() I wouldn't be overly concerned about Riposte in most cases. Players preferred 1h over 2h before the damage table change. I don't remember people complaining about taking too much damage from ripostes back then.
Here is a previous post I made: Quote:
https://www.project1999.com/forums/s...&postcount=440 In the post linked above I go over my current theory for the damage formula. With Epic Fist + Stave of Shielding and 34% haste I was getting 1.87 swings per second when you combine primary and offhand swings. So you could say a Monk with that setup is getting riposted 5 times every ~50 seconds roughly speaking.
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Last edited by DeathsSilkyMist; 12-18-2024 at 01:16 PM..
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#5
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![]() I took a look at my logs for this video:
https://youtu.be/Ub0bfwyKpE0?feature=shared On my 1h setup I got riposted 11 times, and swung my Epic Fist + SoS around 1035 times. Funnily enough I also got 11 ripostes on my 2h setup of IFS + fistweaving, while only swinging ~500 times. RNG sometimes works that way. It does look like riposte rates against players may be lower than I predicted in my previous post, which is good.
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Last edited by DeathsSilkyMist; 12-18-2024 at 02:53 PM..
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#6
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![]() can you imagine if mobs try to achieve a riposte/minute rate based on your weapons delay (like your procs) rather than a uniform chance per swing regardless of delay
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#7
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![]() Riposte may not be big a deal when you are in a group, but a few extra ripostes (200- 400 damage) taken in a solo fight can be the difference between success or failure when soloing as a melee 51+.
If you pretend a two handed weapon had 400HP stat line on it, perhaps that might be a good way to think about | ||
#8
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![]() I remember being a non-raiding warrior when POP came out and I was getting squashed so bad I switched to 2H instead of DW just due to riposte damage. I don't remember it being a problem anytime before that though not counting enrage.
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Lifebar 60 Cleric
Hellamentalist 56 Mage Obduratus 52 Warrior | ||
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