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Old 10-05-2011, 02:15 PM
C5BAMF C5BAMF is offline
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Default +/-4 range, +/-4 dynamic, single item loot

PvP Range +/-4 with a dynamic range +/-4

PvP with single item loot excluding no-drop items, primary, secondary, ranged and bagged equipment.

Give it a go, while we're in beta.
please [You must be logged in to view images. Log in or Register.]
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Last edited by C5BAMF; 10-05-2011 at 02:37 PM..
  #2  
Old 10-05-2011, 02:18 PM
Galacticus Galacticus is offline
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I dont take requests.
  #3  
Old 10-05-2011, 02:24 PM
Crenshinabon Crenshinabon is offline
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I would 100% vote this up and play beta more to try this out lol.
  #4  
Old 10-05-2011, 02:25 PM
ChubbyBubbles ChubbyBubbles is offline
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Quote:
Originally Posted by C5BAMF [You must be logged in to view images. Log in or Register.]
PvP Range +/-4 with a dynamic range +/-4

PvP with single item loot excluding no-drop items, primary, secondary, ranged and bagged equipment.

Please [You must be logged in to view images. Log in or Register.]
Not sure how any of this helps us test red99 as it currently is since none of that stuff is going to be on it when it goes live...
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  #5  
Old 10-05-2011, 02:28 PM
C5BAMF C5BAMF is offline
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Quote:
Originally Posted by ChubbyBubbles [You must be logged in to view images. Log in or Register.]
Not sure how any of this helps us test red99 as it currently is since none of that stuff is going to be on it when it goes live...
Because we're not only testing mechanics, but also rule set in accordance to interest by majority, and functionality.
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Shemfade Vortigem - Level 65 HU PAL <Brotherhood of Darkstorm, Chosen Blood>
Project1999 Green Server
Apollyus - Level 50 Ogre Shaman <Kingdom>
  #6  
Old 10-05-2011, 02:50 PM
Bockscar Bockscar is offline
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Quote:
PvP with single item loot
Why implement a feature that basically makes it harder to do beta testing? The more time people have to spend camping replacement items, the less they can PvP.
  #7  
Old 10-05-2011, 02:55 PM
C5BAMF C5BAMF is offline
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Quote:
Originally Posted by Bockscar [You must be logged in to view images. Log in or Register.]
Why implement a feature that basically makes it harder to do beta testing? The more time people have to spend camping replacement items, the less they can PvP.
Because it's a feature worth testing and the prime opportunity to do it is during beta.
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Project1999 Green Server
Apollyus - Level 50 Ogre Shaman <Kingdom>
  #8  
Old 10-05-2011, 02:57 PM
Shwingler Shwingler is offline
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Coin loot has no incentive for me to stay alive and consequently no fear of death. I really want to see item loot and preferably a smaller pvp range to cause a better social dynamic on the server.
Last edited by Shwingler; 10-05-2011 at 03:32 PM..
  #9  
Old 10-05-2011, 02:58 PM
Nirgon Nirgon is offline
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It's a shame to see things like this go untested and unconsidered.
  #10  
Old 10-05-2011, 03:00 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
It's a shame to see things like this go untested and unconsidered.
I'm certain that the devs have consider every obvious option, and some not so obvious ones. At this point I don't really care what ruleset they decide upon, just wanna playyyyyy :P
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