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#1
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![]() After doing some research on Alla's about the spawn, and then finding a well regarded guide to the Raster camp (www.castle-grounds.co/uk/eq/raster.htm), I hopped down there to take a look and watch the spawn cycle to get a feel for it.
There is no spawn cycle though - on Live, the PH (or Raster) would despawn at 8AM EQ time, and respawn at 10AM. Sitting through a few in-game days, the same greater minotaur has been up the entirety of it. Also a note on static/dynamic mobs (wanderers) : there are supposed to be 2 static spawns (in the room with the circular pillar in it), and 2 wanderers that zigzag from Raster to the little hallway across from him, past the pillar. In-game, there is 1 wanderer (who zigs all the way to the hallway like he's supposed to), and 3 static (two in the pillar room, and one stationed right in front of Raster's PH).
__________________
Treason - Teir'Dal Shadowknight
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#2
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![]() I hated camping Raster! Maybe you just got unlucky... i camped him for 12hrs on live before i got him.
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#3
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![]() Has this been fixed yet ? come on nilbog..NOT classic IMO if its still a 28min spawn with no spawn / despawn cycle
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#4
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![]() Ok so raster/ph despawns at 8am.
Doesn't respawn till 10am. Is this the only actual switch during the day? From Bodi's page: Quote:
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#5
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![]() The Raster of Guk spawn is a very simple refreshing EQ spawntable. If there is a critter spawned at 8am, it despawns and respawns at 10am. If no critter is spawned at 8am, nothing happens to change the cycle that EQ Day. Basically you get 3 chances every EQ day that way (3 every hour) instead of just over 2 you would get w/o the despawn/respawn.
Raster will also despawn at 8 AM if he's up, it's why you can watch track from all over Guk and see that spawn on top of track and why Raster is sometimes up/down even if folks arent farming the minotaurs. | ||
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#6
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![]() Fixed, pending update.
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