Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 06-16-2010, 08:55 AM
Lucrio40 Lucrio40 is offline
Aviak


Join Date: Jun 2010
Posts: 79
Default Classic Pseudo-Exploits and Mechanics

Well a bit less of exploits as just old mechanics that changed over time.

Example: At release, group experience didn't have a range cap. Which means a couple of solo classes could split up and get some really good exp. This was even suggested to be done in the collectors edition manual of vanilla EQ.

Are things like this in the game or are the mechanics the same as they were at the release of DoD, but just the stuff beyond vanilla taken out?
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:01 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.