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  #1  
Old 09-18-2014, 11:20 PM
Scrubosaur Scrubosaur is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
What about Splurt or Emissary of Thule?
This
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  #2  
Old 09-19-2014, 06:54 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
What about Splurt or Emissary of Thule?
I'm pretty sure I looked into EoT and it was just as bad damage wise as it is here. It didn't properly duel wield (or maybe it did it rarely, I forget which) and it had bad max damage until like Luclin?

Splurt is supposed to have an extra tick I thought? I'd have to look more into that one.
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  #3  
Old 09-26-2014, 12:18 PM
derpcake derpcake is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I'm pretty sure I looked into EoT and it was just as bad damage wise as it is here. It didn't properly duel wield (or maybe it did it rarely, I forget which) and it had bad max damage until like Luclin?
Where did you look into that?

I'm trying to find hard info (parses) but no luck. Perhaps you can point me in the right way?

It is a lot weaker here then it was on live, I "feel".
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  #4  
Old 09-19-2014, 10:12 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
What about Splurt or Emissary of Thule?
Caster's Realm 2001

Quote:
1 minute 36 seconds
Casting Time: 4 seconds
Recast Time: Instant
Actual Effects: Target: Damage Over Time (Unknown)
Description: This spell does an increasing amount of damage the longer it is on the target. It appears to max out doing around 1600 hp damage against NPC's over the 96 second period. Around 1100 against players.
The wiki currently quotes this as the same duration but being 11 DMG a tick increasing at 11/tick. Which puts splurt at 1496 DMG. (Final tick being 176)

However the most recent spell parses put splurt at 11 DMG increases at 12/tick, putting it at 1615. (Final tick being 191).

What is the current situation on P99? Is it increasing by 11 or 12 and is it's duration 90 or 96s?
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  #5  
Old 09-20-2014, 09:07 PM
rgostic rgostic is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Fixed, pending update
Will look into this.
I understand and fully support these nerfs in order to make the spell mechanics resemble those in our timeline, but why is the missing damage shield portion of the Veil being ignored?
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  #6  
Old 12-31-2019, 11:56 PM
Synthlol Synthlol is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Quote:
Originally Posted by Daldaen
Levant should always be night-only through the life of this server.
Quivering Veil should be night only until October 2001 (10 months of Velious)*.
Fixed, pending update
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Green is out but Quivering Veil of Xarn still cannot be cast during the daytime.

Bump.
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  #7  
Old 07-23-2014, 04:10 PM
Potus Potus is offline
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Man that's a good classic EQNecro post you dug up, excellent find.

Also please don't omit this:

Quote:
At level 56 I was nearly useless on cazic thule, I used my dinky 49 pet and mana dumped to the clerics. This time around, at 57, the "magical number" was crossed and I could land spells on him. I hit him with 6x splurt (1600 a pop)
Splurt should be landing on Cazic (I've heard some Necros tell me nothing lands on him, might need to be checked) ALSO Splurt does 1600 damage. It's missing its last and most powerful tick on this server (again according to other Necros and the Wiki), and has been bugged for a loooooooooong fucking time here.
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  #8  
Old 08-06-2014, 10:46 AM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
Man that's a good classic EQNecro post you dug up, excellent find.

Also please don't omit this:



Splurt should be landing on Cazic (I've heard some Necros tell me nothing lands on him, might need to be checked) ALSO Splurt does 1600 damage. It's missing its last and most powerful tick on this server (again according to other Necros and the Wiki), and has been bugged for a loooooooooong fucking time here.
Ya lvl 57-58 was a magic level for a lot of people. Bein' serious here.

I could even single pull seb up to the first tri-spawn with the bug at 58+ (this should be a buff across the board for single pulls).

Aside: Last ticket of splurt should be a whopper too 8). 1 cast should kill your average self buffed lvl 50ish caster if they don't dispel it.
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  #9  
Old 08-06-2014, 02:24 PM
Nirgon Nirgon is offline
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Why didn't this guy just dispel the recourse

Quote:
There are a lot of creatures that necros cannot land taps on. No tapping, means no Lich, means no pacting, means no mana transfer. Even when we cannot land spells on the creature our group is fighting, we can still function in a support role (granted these are not the sexiest things necros do, but hey, it is a fact of life). If a necro finds himself in this situation and the group is allowing pets, just give the beads to a non-pet member of the group and have him / her recast the eye for you to tap.
Pras the wayback machine
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  #10  
Old 01-13-2015, 01:55 AM
Nietche Nietche is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
Man that's a good classic EQNecro post you dug up, excellent find.

Also please don't omit this:



Splurt should be landing on Cazic (I've heard some Necros tell me nothing lands on him, might need to be checked) ALSO Splurt does 1600 damage. It's missing its last and most powerful tick on this server (again according to other Necros and the Wiki), and has been bugged for a loooooooooong fucking time here.
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