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#1
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![]() Velious Texture Replacement
A recreation of Savok's work here. Since his links seem to be dead and I had someone ask about this I recreated it and reposted it. All credit for this goes to Savok, NOT ME. There are two possible downloads. Velious 1 or Velious 2. Velious 1 has leather, chain, and plate (1, 2, and 3 respectively) set to the new Velious leather, chain, and plate textures (17, 18 and 19 respectively). Velious 2 has leather, chain and plate (1, 2, and 3 respectively) set to the Velious cloth, ringmail, and scale textures (20, 21 and 22 respectively). Both have the old monk textures (Texture 4. Human/Iksar only) set to the Velious Monk armor (Texture 23). This does not and will never change helmet graphics. You may only choose one of the sets of 3 at a time. Choose wisely and swap back and forth as you see fit. For reference: [You must be logged in to view images. Log in or Register.] Can download Velious 1 pack here. Can download Velious 2 pack here. Simply extract from the .rar and move the two files over to your Everquest directory. No eqclient.ini changes are needed. You must make backups of global_chr.s3d and global4_chr.s3d before doing this. I will NOT be providing backups of the base files (for obvious reasons). That means if you fail to make a backup of the original files and decide later you want to revert back, you'll have to completely reinstall Everquest. You've been warned.
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Last edited by Danyelle; 05-14-2012 at 08:35 PM..
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#2
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![]() UPDATE 5/14/2012:
***Highlights*** - Velious armor swap put back up. This is a recreation of Savok's original work as his links seem to have completely died. I take no credit for this. - Updated the Project Goals section of the first post.
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#3
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![]() LOVE THIS!
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#4
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![]() Added update to the post as I forgot to mention, You may only use 1 of the sets of 3 textures at a time (hence the 2 separate downloads). Either revamped leather/chain/plate, or cloth/ringmail/scale. Both include the monk textures. Swap back and forth as you see fit.
Once again, I am not providing backups of files. You must do that yourself!
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Last edited by Danyelle; 06-15-2012 at 02:15 PM..
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#5
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![]() Anyone else having an issue with weapons / shields not showing after this latest patch when using Luclin models?
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#6
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![]() Quote:
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#7
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![]() Lol ok man. Yeah works fine for me :P
I'm online in EC atm. For a little bit. I'm still rather busy IRL but I had a few minutes so wanted to pop in to check up on people. If you have any questions, comments, suggestions, or bug reports you'd like to deliver to me in-game as opposed to over PMs or publicly in this thread, now is the time to do it! Hoping my schedule will be open to start playing regularly again in a couple weeks or so though. [You must be logged in to view images. Log in or Register.] Also couple notes: 1. No changes have been made to the Luclin Model guide. The recent edit was to fix a typo but the guide is the exact same. There were no new changes to P99's stock Global Load with the recent patch to need to update the guide. 2. I'm still working on the Water Swap project. But as I'm swamped, it's not yet completed. Will update when it is, of course. And to reiterate, I'm not posting backups of files for these guides, for obvious reasons, unless I deem it absolutely necessary. That means if you do something, like set up Velious textures, you better be prepared to switch back to back up files, reinstall EQ, or live with those textures forever. :P I try to put warnings to people to make back-ups in the guides themselves, but I can't be held responsible if they aren't read or heeded. Also someone brought this to my attention: Quote:
While I'd love to help by hosting the downloads (I have a Classic disc from 1999, the Trilogy disc set, the Luclin disc set, and a Live patched client. So I have all possible versions of the Classic-Velious world textures) I'm afraid I don't have the cash to front to host downloads of that size. I'll look into a way to help out with that but in the meantime, I'm afraid I won't be much use in saving that project [You must be logged in to view images. Log in or Register.]
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#8
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![]() Yea not sure what I did wrong the first time, but I just re-did all the global loads again and now it works fine ;p
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#9
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![]() Ur hawt!
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#10
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![]() bumpity
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