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![]() I am fairly certain on P99 that Scout Charisa in Western Wastes is on a 10hr timer with no variance, so click-fests are very annoying as having the exact second of the last hand in gives an advantage (i.e. start rapid spamming 5 seconds before as fast as you possibly can... don't get me started on auto-fire).
I was doing some unrelated research and stumbled across this gem mentioning specifics to the timer as well as variance: http://www.monkly-business.net/forum...of-Benevolence Some quick highlights: Quote:
Basically on P99 raiding terms he was giving you a formula to determine when window starts (spawn time - 54 minutes), the window would last an hour. I know some naysayers will laugh at this and point out the post is actually from 12/18/2001 (which is very, very early Luclin era), however there is plenty of commentary in the original post explaining that he had been doing this for a 'very, very long time' and even leveled a druid to get to the spawn point to track the window. All indicators seem to point this was done during the Velious era, it is some of the most detailed info I found on the scout timer. The wayback page to Scout Charisa mentions someone saying she respawns every 10 hours, but the main quest page makes mentions of 10-12 without any details. The monkly-business post is the most clear cut evidence in my opinion so timer should be changed and variance added, this guy really put the time in during era to figure out how to farm this item. If you choose to implement this, my old thread can be closed / resolved (although I think adding even a variance of 10 units to her spawn point is a fair 'custom content' to add to prevent auto-firing. It still rewards people willing to camp her spawn point. Same thing for Lodizal, but I digress...). That thread is here: https://www.project1999.com/forums/s...=scout+charisa Here's hoping you implement this timer mechanic and make the spawn timer more like it was in era!
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Wedar - Level 60 Grandmaster (Retired)
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Last edited by Rygar; 09-27-2017 at 10:40 PM..
Reason: Formatting issues
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