Project 1999

Go Back   Project 1999 > Important > News & Announcements

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 04-27-2014, 10:29 AM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

Quote:
Originally Posted by Quineloe [You must be logged in to view images. Log in or Register.]
Vocal minority? I see like 15 people post this toxic shit all over the forum. That's not a minority, that's almost half the red player base.

Also, no item loot = not classic [You must be logged in to view images. Log in or Register.]
Jokes about red's population are all well and good, but regardless, 15 really is a minority. Besides, half of the people trolling on the red forums don't even play on the server anymore.

Red's community is, overall, pretty good. Like I said, I used to be the biggest red hater around, but now I've been playing on red for months. You just have to try it with an open mind and not let other people ruin what you want to do on there. Ignore the trolls, be ready for a little bit of "grief" and know how to let it roll off your back, don't let exaggerations from haters sway you, etc.
  #32  
Old 04-27-2014, 10:32 AM
Quineloe Quineloe is offline
Sarnak


Join Date: Nov 2009
Posts: 304
Default

Quote:
Originally Posted by srgraham69 [You must be logged in to view images. Log in or Register.]
Haynar: Mob runspeed revamp to be more accurate to classic. Speeds will also vary with changing HP more like classic was.

This seems to cause an issue while quadding in TD, if mobs get lower health than others their speed change makes the group begin to break up. Don't remember this being an issue on live, but I could be wrong.
If that's the case, not classic. I quadded a lot on live back then, and mobs always ran the same base speed if they were after a player, regardless of health.
  #33  
Old 04-27-2014, 10:39 AM
srgraham69 srgraham69 is offline
Fire Giant


Join Date: Nov 2010
Posts: 901
Default

Quote:
Originally Posted by Quineloe [You must be logged in to view images. Log in or Register.]
If that's the case, not classic. I quadded a lot on live back then, and mobs always ran the same base speed if they were after a player, regardless of health.
gets especially difficult when u group mobs of different HP such as the regular raptor with viscous
  #34  
Old 04-27-2014, 10:43 AM
winko winko is offline
Orc


Join Date: Nov 2013
Posts: 39
Default Quad-kiting broken

Quote:
Originally Posted by srgraham69 [You must be logged in to view images. Log in or Register.]
Haynar: Mob runspeed revamp to be more accurate to classic. Speeds will also vary with changing HP more like classic was.

This seems to cause an issue while quadding in TD, if mobs get lower health than others their speed change makes the group begin to break up. Don't remember this being an issue on live, but I could be wrong.
Confirmed, I saw that quadding raptors, at low health the run-speed changed which broke apart the quad. This is definitely not classic as I experienced it. Same behavior happened in DL with drolvargs.
  #35  
Old 04-27-2014, 10:44 AM
skorge skorge is offline
Planar Protector

skorge's Avatar

Join Date: Sep 2010
Posts: 1,473
Default

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
At least one of the centaurs (named one IIRC) in there has always been exceptionally fast. Was it that?
no all centuars have sow/jboot run speed now....lol, yea bards saying in ooc they cant even kite here now, let alone wizards (maybe druids too?)
  #36  
Old 04-27-2014, 10:45 AM
maximum maximum is offline
Planar Protector

maximum's Avatar

Join Date: Oct 2009
Location: Durham, NC
Posts: 1,159
Default

Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
* Haynar: Mob runspeed revamp to be more accurate to classic. Speeds will also vary with changing HP more like classic was.
__________________

Amax MNK / Amalgamax ROG / maximum
Begging (227)


EQ Map Archive (1,000+ images)
P99 WikiEQ Patch Chronology
  #37  
Old 04-27-2014, 10:50 AM
manwe manwe is offline
Decaying Skeleton


Join Date: Nov 2012
Posts: 2
Default runspeed

i can agree the new mob runspeed is much farther from classic than before this patch. take it from a kiting bard, we know our runspeeds down to the millimeter. these mobs are too fast. it seemed pretty dang close to classic before, but at the moment kiting is almost impossibru
  #38  
Old 04-27-2014, 12:01 PM
kain200 kain200 is offline
Scrawny Gnoll


Join Date: Mar 2014
Location: Winter Haven, Florida
Posts: 20
Default

I thought I remembered the devs saying there would also be a 100% static bonus exp for every level 1- 60 on red before the group bonus... but I don't see any mention of that in the notes. Did that bonus not get added in?
  #39  
Old 04-27-2014, 12:03 PM
Dirtynads Dirtynads is offline
Kobold


Join Date: Oct 2013
Posts: 140
Default

Tried to Quad Spirocs in TD was a major fail...couple mobs resisted and all 4 broke up at diff speeds. I would agree that kiteing is almost impossible atm.
  #40  
Old 04-27-2014, 12:43 PM
Supaskillz Supaskillz is offline
Planar Protector


Join Date: Feb 2011
Posts: 1,167
Default

Quote:
Originally Posted by kain200 [You must be logged in to view images. Log in or Register.]
I thought I remembered the devs saying there would also be a 100% static bonus exp for every level 1- 60 on red before the group bonus... but I don't see any mention of that in the notes. Did that bonus not get added in?
There is a 50% bonus before group bonus. Exp bonus is insane, do you really need more?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:13 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.