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#21
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![]() any chance of doing another ~100 vs 200 test splorf?
i read the first one and for the most part agree with you - the data points to charisma having a noteworthy affect on charms up to 200, but is still inconclusive due to lack of data. would love to see someone repeat this test, parse, an do it about 10-20 times to see what the result is. I would do it but im currently too poor to afford charisma gear to put my dark elf ench at 200 [You must be logged in to view images. Log in or Register.] plus im saving all my money for my shaman [You must be logged in to view images. Log in or Register.] gotta afford torpor at 60 [You must be logged in to view images. Log in or Register.] | ||
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#22
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It could be placebo effect, but there seems to be a small but definite difference of 220 cha vs 255. | |||
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#23
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![]() Also, Rogean has been known in the past to post code snippets of certain mechanics. Perhaps he or Nilbog would be willing to just paste the mechanics portion of charisma on charm?
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#24
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![]() When I read the EQEMU source code the only effect of charisma on charm was +1 tick for every 25 or something. If you get the charm mechanics out of Kanras, please let me know [You must be logged in to view images. Log in or Register.]
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#26
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Last edited by Raemius; 01-08-2013 at 04:12 AM..
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#27
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![]() hmm either the code has changed in two years or I read it incorrectly the first time. In either case it is obviously not being used here. A fixed chance to break per tick (for any given mob/cha/MR combo) would generate an exponential distribution, which is not the case here.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#28
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![]() Well this thread is anything but conclusive lol. But interesting none the less.
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#29
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The code can lead to a lot of interesting test cases. Also glad to help you do some testing in the game if you like. | |||
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#30
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Anyone who has used charm regularly throughout the server's lifetime can tell you that there have clearly been some major overhauls to those mechanics.
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Jorg Shaman
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