Project 1999

Go Back   Project 1999 > General Community > Technical Discussion

Reply
 
Thread Tools Display Modes
  #1  
Old 02-14-2018, 12:57 AM
Foxplay Foxplay is offline
Fire Giant

Foxplay's Avatar

Join Date: Aug 2015
Location: MI
Posts: 958
Default

Looks nice

But not classic
__________________
Foxpox [60 Shaman] / Foxcharm [60 Enchanter]
Foxystyle [60 Druid] /Foxfansy [60 Bard]
Foxpet [60 Magician] / Foxaid [60 Cleric]
Foxlich [60 Necromancer] Foxplosion [60 Wizard]
Foxstab [60 Rogue] /Foxcharming [60 Enchanter] / Foxfrenzy [60 Warrior]
Reply With Quote
  #2  
Old 01-31-2017, 07:53 PM
Doujou Doujou is offline
Fire Giant


Join Date: Jun 2016
Posts: 552
Default

The shape of the pet models for me aren't this pointed-teardrop at the bottom, they're more rounded. Is there a way to get the pointed bottoms like in the picture by OP?
Reply With Quote
  #3  
Old 01-31-2017, 10:28 PM
Zaela Zaela is offline
Sarnak


Join Date: Jul 2014
Posts: 319
Default

Quote:
Originally Posted by Doujou [You must be logged in to view images. Log in or Register.]
The shape of the pet models for me aren't this pointed-teardrop at the bottom, they're more rounded. Is there a way to get the pointed bottoms like in the picture by OP?
No convenient way. Whether an elemental has a tail is controlled by the server.

Classic mob models can have alternate "heads". Think of the different shapes of Vox's head versus Naggy's, or giant vs cyclops vs sand giant vs ice giant heads -- same base model, different head model.

Elementals have two different "heads"... One is a stump at the bottom of their body, the other is a tail. The server tells your client which to use whenever an elemental is spawned.

(The way I remember it, only earth elemental pets should use the stump version over the tail, but I'm not a classic expert or mage player.)
Reply With Quote
  #4  
Old 03-21-2017, 12:46 PM
paulgiamatti paulgiamatti is offline
Planar Protector


Join Date: Jan 2014
Location: minneapolis belongs to me
Posts: 2,045
Default

New link: https://www.dropbox.com/s/4ovcyqckns...altextures.zip
Reply With Quote
  #5  
Old 03-21-2017, 01:47 PM
paulgiamatti paulgiamatti is offline
Planar Protector


Join Date: Jan 2014
Location: minneapolis belongs to me
Posts: 2,045
Default

New link for EQGExport: https://www.dropbox.com/s/hxdxlln87dqylhr/EQGExport.zip
Reply With Quote
  #6  
Old 09-17-2017, 09:48 AM
Csihar Csihar is offline
Sarnak


Join Date: Apr 2011
Posts: 318
Default

Is there a way to implement the elemental/blade textures manually? EQExport doesn't work for me.
Reply With Quote
  #7  
Old 09-17-2017, 01:33 PM
paulgiamatti paulgiamatti is offline
Planar Protector


Join Date: Jan 2014
Location: minneapolis belongs to me
Posts: 2,045
Default

Quote:
Originally Posted by Csihar [You must be logged in to view images. Log in or Register.]
Is there a way to implement the elemental/blade textures manually? EQExport doesn't work for me.
EQ-Zip:
1. File -> Open the S3D
2. File -> Import Files... (or press Insert)
3. File -> Save the S3D

Make sure auto-conversion when importing is disabled in preferences when using EQ-Zip.

S3DSpy:
1. File -> Set EQ folder
2. Select the S3D in the left pane
3. Archive -> Add (or press Insert)

EQGExport and EQ-Zip won't work in Windows XP, but S3DSpy will.
Reply With Quote
  #8  
Old 09-18-2017, 02:51 PM
Csihar Csihar is offline
Sarnak


Join Date: Apr 2011
Posts: 318
Default

Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
EQ-Zip:
1. File -> Open the S3D
2. File -> Import Files... (or press Insert)
3. File -> Save the S3D

Make sure auto-conversion when importing is disabled in preferences when using EQ-Zip.

S3DSpy:
1. File -> Set EQ folder
2. Select the S3D in the left pane
3. Archive -> Add (or press Insert)

EQGExport and EQ-Zip won't work in Windows XP, but S3DSpy will.
Worked perfectly. Thank you very much, for the extra information and the actual work!
Reply With Quote
  #9  
Old 03-07-2018, 10:46 PM
paulgiamatti paulgiamatti is offline
Planar Protector


Join Date: Jan 2014
Location: minneapolis belongs to me
Posts: 2,045
Default

Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
EQGExport and EQ-Zip won't work in Windows XP, but S3DSpy will.
EQGExport also has issues running in some versions of Windows 10.
Reply With Quote
  #10  
Old 01-09-2019, 01:07 AM
paulgiamatti paulgiamatti is offline
Planar Protector


Join Date: Jan 2014
Location: minneapolis belongs to me
Posts: 2,045
Default

Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
EQGExport also has issues running in some versions of Windows 10.
Also I'm dumb and realized I was trying to run a corrupted copy. Zaela is a god.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:16 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.