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			#11  
			
			
			
			
			
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 |   CT encounter is still pretty fucked, unless 4 DTs instantly upon engage is par for the course [Sat Jul 27 00:30:00 2013] Cazic Thule engages Jutebox! [Sat Jul 27 00:30:00 2013] Cazic Thule says 'JUTEBOX' [Sat Jul 27 00:30:00 2013] Jutebox's song ends abruptly. [Sat Jul 27 00:30:00 2013] Cazic Thule shouts 'Denizens of Fear, your master commands you to come forth to his aid!! [Sat Jul 27 00:30:00 2013] Cazic Thule engages Sadad! [Sat Jul 27 00:30:00 2013] Syndar begins to cast a spell. [Sat Jul 27 00:30:00 2013] Cazic Thule says 'SADAD' [Sat Jul 27 00:30:00 2013] Sadad has been slain by Cazic Thule! [Sat Jul 27 00:30:00 2013] Cazic Thule shouts 'Denizens of Fear, your master commands you to come forth to his aid!! [Sat Jul 27 00:30:00 2013] Cazic Thule engages Cassimir! [Sat Jul 27 00:30:00 2013] Cazic Thule says 'CASSIMIR' [Sat Jul 27 00:30:00 2013] Cassimir has been slain by Cazic Thule! [Sat Jul 27 00:30:01 2013] Cazic Thule shouts 'Denizens of Fear, your master commands you to come forth to his aid!! [Sat Jul 27 00:30:06 2013] Cazic Thule shouts 'CHEST' so 4 DTs in 6 seconds... 
				__________________ Monk of Bregan D'Aerth Wielder of the Celestial Fists Quote: 
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			#12  
			
			
			
			
			
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 |   Quote: 
 Can't say if that's classic or not but confirmed that's been happening for at least a year. 
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			#13  
			
			
			
			
			
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 |   CT still not death touching properly. | ||
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			#14  
			
			
			
			
			
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 |   Gonna bump this. Some PoSky mobs are delaying up to around 45-60seconds before utilizing their first DT. This is very wrong. All DTing mobs (except Cazic who has other issues) are waiting 5-60seconds more than they should be waiting to DT. All mobs with a DT should utilize it like SK NPCs use Harm Touch. The moment someone aggros them, a DT should be their first action. There should be no delay, no range check, nothing. Just Time=0 -- Aggro Time=0.0001s -- Death Touch This is the case for every mob with DT: Cazic Thule Innoruuk, Master Yael, Keeper of Souls, Spiroc Lord, Bazzt Zzzt, Sister of the Spire, Eye of Veeshan, Overseer of Air, the Hand of Veeshan, and a greater sphinx. Cazic Thule's cycle is also all sorts of bugged. I don't even remember him DTing people who aggroed Dracoliche or Golems, where was the classic evidence for this mechanic posted? 
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			#15  
			
			
			
			
			
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 |   Quote: 
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			#16  
			
			
			
			
			
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 |   Quote: 
 But that's why I added the following sentence about no delay, no range check... Just aggro -> immediate death touch. 
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			#17  
			
			
			
			
			
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 |   Delayed dt in sky is very annoying, been that way for a long time it seems.  Would be nice if someone would look into it. 
				__________________ Pint | ||
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			#18  
			
			
			
			
			
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 |   It allows for some super unclassic pulls of Eye off island 8 too.  It makes me very sad that many people do their sky raids and stop at 7.  Getting everyone up to 8 is such a baller feeling.  Everyone needs to have the feeling of conquering sky. 
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			#19  
			
			
			
			
			
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 |   Bumping for classic. Proper death touching should be implemented on P99. Current behavior: Death Touch is not instant when engaging, but can go off randomly and I've heard you can mana sieve to prevent it. Desired behavior: Death Touch immediately hits first to engage (so long as it isn't on cool down). You shouldn't be able to sieve to prevent this. Refresh timer is 45 seconds on all mobs. It was common to call this 30 seconds in classic posts because that is what it felt like. But in era logs and current live validates 45 seconds. It sounds like some wonky stuff happened when trying to mess with Cazics DT cycle and that messed up all DT? Suggest reverting any of that and doing straight 45 sec each mob. 
				__________________ Wedar - Level 60 Grandmaster (Retired) | ||
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			#20  
			
			
			
			
			
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 |   I remember in classic this made mobs difficult to get solo (which everyone at the time wanted during raids). We used 2 monks and first would immediately get borked by DT and second would try and get adds away from the DT mob to the tank.  If they flopped too long they ate a 2nd DT and we took forever to drag / rez., and monks eventually lost significant exp from multiple deaths. Ah the good old days when our shitty guild would camp out because 2 adds came with a "boss mob"! 
				__________________ Wedar - Level 60 Grandmaster (Retired) | ||
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