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#81
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#82
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JBB was mostly used when root rotting. if you didn't want to get hit by it's melee you can simply slow, DoT, root and click jbb - reapply root. It was never necessary, and there were far better choices in equipment for a shaman, but it did allow a certain degree of freedom in a shammy's style of play. But keep in mind that shammies solo capabilities are heavily influenced by their gear. You're not a mage, where you can essentially do the same things with or without gear. It's a class that requires a LOT of plat to support and can be time-consuming and often very frustrating to level. The reason shammies make great duo partners is because they're so dang versatile. Even in classic I can quad-root specs at lvl 44 (gotta have quite a bit of mana though -- around 190 wis not counting +mana gear). Just running around I've seen many different shammy playstyles, though I may not agree with some, it doesn't mean that it's flat-out wrong. With the various spells and roles you can pair them with almost any class and do quite well. My one worry is to see an increase of shaman twinks running around. By far the main reason they were so valuable was because they weren't overplayed. A single shaman in a group can fulfill many roles, but as soon as you have two it's a serious hindrance. On raid situations it was usually 2-3 shamans, with one taking care of buffs and the other(s) on slow/malise/debuffs, and that was with 40-50 people per raid. | |||
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Last edited by Skope; 06-03-2010 at 12:08 PM..
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#83
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There are loads of shaman on p99, but there are shitloads of enchanters and bards. "Bad" shaman are usually just lazy and a waste of a group slot. Bad bards and enchanters are a detriment to themselves and others, in and out of groups. I've encountered maybe two or three of each so far that weren't. I don't know how it is past 30, but if I see more than a piece or two of lambent on a bard when I get in a group with my warrior main, I literally cringe. There are notable exceptions, of course, but in my 8-9 years of EQ since release on blue servers, red servers, new servers, old servers, etc, I've never seen a collection of so many shit bard twinks in one place as on this server, with enchanters right behind them. | |||
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Last edited by Weekapaug; 06-03-2010 at 01:07 PM..
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#85
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Last edited by Reiker; 06-03-2010 at 01:34 PM..
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#86
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Really that the great thing about shammys. Many styles of gameplay and no 1 way is the right way. Anyone who says there is only 1 way in reguards to shammys is probably hardheaded and daft to boot. In retrospec, anyone looking at the thread should seriously consider a shammy just due to the back and forth between you guys. You all bring up pretty great points. The down side is that now there will be more shammys [You must be logged in to view images. Log in or Register.] | |||
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#87
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#88
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Not that I'm calling you a liar, but how the hell did you solo crypt at 60? How long did it take to kill the guards since you couldnt interrupt CH reliably (slam isn't *that* nice)? I think that would be much more of an accomplishment than soloing lodizal.
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#89
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You avoid the guards.
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#90
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I've seen this question before..
Enchanter / Druid Reason: (I'm repeating myself) Clarity, pet, charm, haste, slow, sow, teleports, evac, snare, dots, nukes, healing, mez, stuns, root, invis, invis versus undead, damage shields, regen, indoor and outdoor lull, alliance, enchant metals, see invis etc, etc, etc... The only in game ability (besides locate/summon corpse) this combo does not have access to is resurection. Add a paladin as the third member when a tank is needed and you can do anything in the game... There is no other combo in the game that can do what an enchanter / druid can do. | ||
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