So now, after dropping the discussion in the middle and not responding to any of my points, you want to just restart things with a brand new wall of text, ignoring my points and staring with the ones you want. You're the king of honest discussion
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But fuck it, let's go anyway.
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Originally Posted by DeathsSilkyMist
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I am sorry, but you have just been proven wrong.
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The best debates are won by people who just keep repeating "I've won" over and over.
Quote:
Originally Posted by DeathsSilkyMist
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Your Magelo shows that your definition of a "normal shaman" has 200k+ worth of gear, and you refuse to show a different interpretation. Factually speaking a Shaman with 200k+ worth of gear can cap STA.
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No one disagrees with that: you've shown a Shaman can max their Stamina for much less. But you're willfully ignoring the much larger point, which is that Shaman have
lots of benefits they can get from gear, and they are not going to ignore all those other benefits just so they can max their Stamina.
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Originally Posted by DeathsSilkyMist
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1. WIS is harder to cap during the Velious era than STA generally speaking. This is WITHOUT RAID GEAR. Usually the best starting stat is the primary stat that is hardest to cap, because a capped stat isn't helping you. This means 25 WIS / 5 STA is generally the better way to go (or 25 WIS / 5 AGI for Ogres). If you don't believe me, you can create Magelos with various gear and see how the stats shake out. Remember that you also get a +50 STA buff, but only a +10 WIS buff that is an illusion, which means it falls off more often due to zoning. You can also drink a +STA potion that you can craft yourself.
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Again, no argument from me, at 60 with good gear Stamina is easier to cap ... but still, non-raid Shaman won't be hitting
any stat cap until the very end of their career.
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Originally Posted by DeathsSilkyMist
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2. The only reason
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I stopped reading right there: every time you declare "THERE IS ONLY ONE REASON AND I KNOW IT" it shows you're not having a rational discussion, you're just declaring "I AM RIGHT AND NO ONE CAN ARGUE WITH ME".
Make points like a human being, by saying "X is Y" ... not "I DECLARE THERE IS ONLY ONE BELIEF WHICH IS CORRECT: X MUST ALWAYS BE Y!"
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Originally Posted by DeathsSilkyMist
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3. Starting stats will NOT really help you during the leveling process, because stats scale by level.
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Again,
everyone in this thread agrees: stats are largely meaningless. But you can only pick Stamina or Wisdom, not AC or HP Regen or DPS or anything else with your starting stats, and
both Wisdom and Stamina scale by level.
But ... the HP from the scaled Stamina will be more valuable than the Mana from the scaled Wisdom, because HP saves you from death and Mana doesn't.
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Originally Posted by DeathsSilkyMist
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4. 25 STA gives you 75HP at level 60. It gives you something like 30 HP at level 30. Neither 75HP nor 30HP will save your life a significant amount of times. If this wasn't true, everybody would be running two HP earrings instead of a stat earring + Shrunken Goblin Skull Earring. They would be getting https://wiki.project1999.com/Star_of_Eyes instead. Generally speaking Shamans do not do this, because the stat penalty from putting on Shrunken Goblin Skull Earring is insignificant. Having another inventory slot open for a bag is better, and Shrunken Goblin Skull Earring is easier to use because it does not require a target. If losing 35 HP or more on your earring doesn't change how often you die, why do you think the 25 STA will make a difference? Having a Hammered Golden Hoop instead of the Shrunken Goblin Skull Earring would give you that 75HP plus 8 more STA, and yet people wear Shrunken Goblin Skull Earring instead.
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It will save your life more times than 30 Mana will, and everything else is just you repeating what we all agree: other stuff is better than max Stamina.
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Originally Posted by DeathsSilkyMist
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5. Shamans can in fact run out of mana before dying, which is why the +25 WIS can give you a small chance to survive a bad encounter. Similar to the +25 STA, this chance is very small. The usual culprit for this both Pre-Torpor and Post-Torpor are strings of resists and/or root breaks. Shaman spells are expensive, which means fizzling, resists, and root breaks can really add up quick if you are not careful. Here is a video of me fighting Bravatar: https://youtu.be/igpbLuNe0ls?t=1244 . As you can see at that timestamp, I am low on both HP and Mana. If he had given me one or two more unlucky resists, I would be completely out of Mana. If I was at 2% mana and 40% health, I would probably gate for safety because a double attack from Bravatar would get me very close to dying. Remember, this is me fighting Bravatar in mid-tier raid gear, so a lesser geared Shaman would be even lower on Mana.
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Again, yes, you are correct: +25 Starting Stamina will not save your life often! ... but it will save your life more than +25 Wisdom ... a point I have repeated endlessly in this 24 pages of discussion, and yet you have failed to address in your wall of text.