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Old 10-30-2019, 09:11 AM
Tecmos Deception Tecmos Deception is offline
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Join Date: Jun 2012
Posts: 5,785
Default Melee damage cap from 10-19

edit - after doing a bit of digging on the forums, it appears that the wiki explanation of class-based damage caps is what's working on green. Also see https://www.project1999.com/forums/s...&postcount=160 (the post apparently inspiring Haynar to do https://www.project1999.com/forums/s...&postcount=160 ) and the link to code in that post.

I thought it was going to be 28, based on experience on blue (though iirc the cap isn't really a hard cap if you've got enough strength and a very high-damage weapon... but I don't remember exactly) and https://wiki.project1999.com/Game_Me...bat_and_Damage

But my two handed hammer, 13 damage, is only hitting for 24 max ever (118 strength) at levels 10-13 so far [You must be logged in to view images. Log in or Register.]

Are the wiki and my memory incorrect or what?


Err. I see now the separate damage caps per class type on the wiki. Is that a classic system or something that didn't get reverted for green?
Last edited by Tecmos Deception; 10-30-2019 at 09:30 AM..
 


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