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  #1  
Old 08-25-2014, 06:19 PM
Rangerdown Rangerdown is offline
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Default Can someone please explain raid drama...?

As someone who played high end on live, and was a raid leader for many years, I understand wanting to be "the best" and all.... but holy cow. This game is 15 years old, and this server has been in kunark for a couple of years. Why are a dozen guilds stacked up all poopsocking the same dragon on a sunday night just trying to be the first to engage, and than bitching at each other that this is an invalid fte and soandso should be suspended and blah blah blah? Why have yous not worked out a guild rotation on this stuff? Ive read the class C / class R / ffa stuff but why such a half measure? Is it really that hard just to say "ok guild A gets sev this spawn. Guild B gets it next spawn. Guild C gets Trak this week. Guild D gets Venril Sathir, guilds x and y are a tier up and get to alternate vp spawns" etc...? I seem to recall that was the type of system on karana server back in the day.

Its not like any of the top guilds are going to be undergeared for vellious at this point, so whats the fuss all about? Do you enjoy poopsocking and rule lawyering? Why does it seem that all the raiders on blue are 12 years old? Why do GMs not just banish everyone who cant get along to red? :-P

And a question for folks on red: hows the sportsmanship over there these days? Google tells me the top guild is the type of people who gank you on your final (triggered) epic fight so their alts can have your epic. (Aka theyd rather grief you than have any competition). Still the case or are things improving?
  #2  
Old 08-25-2014, 06:29 PM
G13 G13 is offline
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It's called insecurity sir

When you fail at life you turn to pixels

The Poopsock/Batphone "game" is unhealthy addiction to pixels
Last edited by G13; 08-25-2014 at 06:32 PM..
  #3  
Old 08-25-2014, 06:33 PM
Thulack Thulack is offline
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because there are atleast 12 guilds that "are capable" of killing raid mobs. no one really wants to wait 4-5 months to see each mob. And a few guilds don't want to share mobs with people period. Dev's, GM's here grew up on non rotation servers so they feel a rotation is a pussy way to go about playing EQ.
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Old 08-25-2014, 06:35 PM
G13 G13 is offline
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Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
because there are atleast 12 guilds that "are capable" of killing raid mobs. no one really wants to wait 4-5 months to see each mob.
Should open a fresh box and start with classic only

Server is pushing 1200+ now a day
  #5  
Old 08-25-2014, 07:33 PM
loramin loramin is offline
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Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
Server is pushing 1200+ now a day
Live servers got to a higher population than that before they got split. More importantly, the people running this server have (so far at least) shown zero interest in any new servers, except a Sullon Zek-esque server sometime after Velious (or a new blue server someday after ALL of Velious, and every patch up until Luclin, is finished).
  #6  
Old 08-25-2014, 08:01 PM
G13 G13 is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Live servers got to a higher population than that before they got split. More importantly, the people running this server have (so far at least) shown zero interest in any new servers, except a Sullon Zek-esque server sometime after Velious (or a new blue server someday after ALL of Velious, and every patch up until Luclin, is finished).
If you turned Red Blue and made it classic only there would 500+ on a night

Easy

Red is a failed experiment
  #7  
Old 08-25-2014, 08:24 PM
loramin loramin is offline
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Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
Red is a failed experiment
Don't let Lord Derubael hear you say that! [You must be logged in to view images. Log in or Register.]

Seriously though, the people running these servers have said on multiple occaisions that they have no interest in having two blue servers and no red server. Red might someday become the Teams server, but otherwise, based on what the GMs have said, I don't think it's going anywhere even if it's population dips sub-100 (remember, both servers had a very low population in the early days, and the devs were fine with leaving them up).

The only way we're getting a new Blue server is:

A) when all of Velious, and every patch up until Luclin, is completed, and the devs start a fresh blue server that actually advances at the proper speed (per the original timeline)
B) MAYBE if blue's population gets in to the high 2ks the GMs MIGHT give us a second server ... but they haven't gone so far as to say that yet
  #8  
Old 08-25-2014, 10:51 PM
Gregor Gregor is offline
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Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
If you turned Red Blue and made it classic only there would 500+ on a night

Easy

Red is a failed experiment
  #9  
Old 08-26-2014, 12:20 PM
Laugher Laugher is offline
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Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
Red is a failed experiment
With a picture of Charles Bronson as your avatar good sir I'll have you know that the former <Charles Bronson> of the red server is disappointed in your lack of PvP and PvP support.
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Last edited by Laugher; 08-26-2014 at 12:26 PM..
  #10  
Old 08-25-2014, 08:21 PM
Wiery Wiery is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Live servers got to a higher population than that before they got split.
While I see a lot people mentioning this and it is true to an extent, there was however, a lot more parity in levels. This server is top heavy, and that's simply due to it being in Kunark for years. Half the server is raid ready, but back in live there was a much smaller ratio of raiding toons. I am curious to see the population when Velious launches and old players come out of exile.
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