Project 1999

Go Back   Project 1999 > Class Discussions > Casters

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #21  
Old 05-06-2014, 08:04 PM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

About to give a level 1 decaying skeleton a 5/55 ring:
[You must be logged in to view images. Log in or Register.]

After I break charm so that HP update:
[You must be logged in to view images. Log in or Register.]

About to give the same skeleton a second 5/55 ring:
[You must be logged in to view images. Log in or Register.]

And here you can see the current HP/max HP change as the skeleton has equipped the second ring:
[You must be logged in to view images. Log in or Register.]

55/.78-55=15ish hp base for a level 1 skele.
110/.88 (he healed a tick apparently)-110=15 hp base hp for level 1 skele.
Both rings gave the skeleton more max hp.


And then I let the skele heal up to full before beating him down. This screenshot shows him at 15% after having taking 110 damage (the first hit of 22 was me breaking mez up in the noobie yard to drag him into the tunnels away from some bard who was trying to XP), which is more hp than he would have had if he had only equipped one ring:
[You must be logged in to view images. Log in or Register.]
Last edited by Tecmos Deception; 05-06-2014 at 08:12 PM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:16 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.