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| View Poll Results: Is variance still needed? | |||
| Yes, it promotes "competition" |
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75 | 29.18% |
| No, its an unneccesary non-classic time sink |
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182 | 70.82% |
| Voters: 257. You may not vote on this poll | |||
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#731
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Top guild would log out buffed at atleast one raid mob (maybe more) before server comes down.
top guild would batphone when the server came down to have everyone ready to log in. top guild would zerg desired raid mobs as soon as server comes up. all other guilds would lose 100% of the time. people can complain about variance sucking all they want. fact is, they are arguing against their best interests unless they are in the top guild. | ||
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#732
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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Last edited by Lazortag; 09-19-2012 at 10:42 AM..
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#733
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Quote:
Current system is like 95% TMO. Repopping the whole server during primetime would be like 80% TMO maybe, and probably less depending on what targets people went after. | |||
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Last edited by Tecmos Deception; 09-19-2012 at 10:51 AM..
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#734
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Quote:
__________________
60 DE SK
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#735
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Giegue beat me to it. The top guild can poopsock their primary target every respawn, at least one other guild is going to get at least one other mob, which is above the average for most "normal" weeks.
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#736
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Giegue, don't you think there was some discussion about whether or not we'd go for Inny last night since Divinity was already up there? Think you know what the decision turned out to be [You must be logged in to view images. Log in or Register.]
__________________
Hi
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#737
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Quote:
Smiley face so this doesn't seem passive aggressive: [You must be logged in to view images. Log in or Register.]
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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Last edited by Lazortag; 09-19-2012 at 11:50 AM..
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#738
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I don't get it, Sirken responds to:-
Quote:
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#739
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Quote:
Divinity killed Inny and Maestro thanks in part to TMO not being after them; I doubt anyone in any guild would argue otherwise. But it's not like you could have killed Inny and Maestro without at least risking losing something else. If that were the case, then you WOULD have gone to hate instead of "leaving" the kills to Divinity. | |||
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#740
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Quote:
__________________
Lootenant Dan <Hierophant>
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