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View Poll Results: Is variance still needed? | |||
Yes, it promotes "competition" |
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75 | 29.18% |
No, its an unneccesary non-classic time sink |
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182 | 70.82% |
Voters: 257. You may not vote on this poll |
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#1461
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Though I do find it interesting that your own suppositions are that this scheme will be ineffective, when you seemed to have supported the idea after Zagum brought it up. http://themysticalorder.net/phpBB3/v...it=oooo#p71132
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Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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#1462
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You must have read my post wrong. Zagum suggested your idea, I responded with ooo OR repops. As in Repops would do more positive good for the raid scene than your idea. I offered an alternative idea and did not support your idea at all [You must be logged in to view images. Log in or Register.] Not that the fact that its your idea even matters (which you seem to be implying, suppositions are fun!) | |||
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#1463
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![]() Who benefits from your shiny new plan?
News flash: people sock because that is the only way they can compete with you. Want to eliminate socking? R-O-T-A-T-I-O-N | ||
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#1464
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#1465
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![]() Who has benefited the most from the variance? A huge guild that can mobilize quickly and track 24/7.
Hasn't TMO always said that he who puts in the most effort deserves the most loot? Isn't socking a competition to see who can put in the most effort? Don't think of it as socking, think of it as 30 man tracking. | ||
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#1466
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![]() This is a horrible solution that only benefits TMO. A reasonable solution has alreayd been offered: simulated repops.
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#1467
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__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#1468
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![]() The current variance/FTE/poopsocking system is absurdly bad. In fact, I don't even think it's possible to design a system that is more of a clusterfuck in every regard. Things would literally be better off with dragons and raid mobs spawning totally at random in any zone in the game.
The fact that hundreds of people actually sit around for hours at a time just for the chance to gain FTE on a raid mob (which must be later verified by a GM) is itself incredibly sad and pathetic even by EQ standards, and even moreso when you consider that many people actually defend this as "competition". But the only competition this policy creates is which guild can recruit more no-life, pixel-obsessed shutins to spend their entire lives sitting and waiting for dragons to spawn. The current system is not fun for anyone. Not even the winners, because "winning" under the current system is a combination of luck on the FTE lottery and the sheer number of people wearing your guild tag who are willing to shamefully neglect their real life to chain themselves to their computer for hours at a time simply to "beat" other shut-ins in the pixel hunt. Enforce a rotation. Allow training of poopsockers. PvP flag raid zones and pre-announce raid spawns. Randomly spawn dragons in the EC tunnel. Literally anything is preferable. Take your pick. The current system is just so bad it would be funny, if it wasn't so pathetic to watch people get caught up in. It's like watching a bunch of retards compete over who can punch themselves in the dick the hardest. | ||
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#1469
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