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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

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  #1  
Old 01-16-2012, 04:44 PM
Fountree Fountree is offline
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"personally i'd like to see players (A) follow rules better and (B) quit lawyering rules and (C) be more graceful losers." -Amelinda

I would be in support this OP's idea for the most part...BUT

Can't we all get along and follow the rules? An attitude change on everyones part would benefit us all greatly. On that note, the more sleaziness and disrespect there is, the more it breeds.
Last edited by Fountree; 01-16-2012 at 04:58 PM..
  #2  
Old 01-16-2012, 04:52 PM
Jarayador Jarayador is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I don't think any one time will be fair or accepted for our global base either, so that's why I'd prefer to have a set of times that we rotate through, for example if we did 1PM Wednesday, 6PM Friday, 10AM Saturday, and 11PM Sunday and rotated through them I don't think anyone would have cause for complaint except maybe the Aussies.
Probably a better way to do this is to keep the respawn time offset from a multiple of 24 by a non-factor of 24. Say, 6 days 17 hours (7-hour offset) instead of 6 days 16 hours (8-hour offset). That way, the spawn time or window will gradually move through all the time zones; how fast that happens depends on how big the offset is.
  #3  
Old 01-16-2012, 04:53 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Well I prefer no variance at all so that people can plan their schedules a bit "sorry honey, I can't spend time with your mom tomorrow cause i'm going to spend 8 hours killing pixellated dragons!". I don't think any one time will be fair or accepted for our global base either, so that's why I'd prefer to have a set of times that we rotate through, for example if we did 1PM Wednesday, 6PM Friday, 10AM Saturday, and 11PM Sunday and rotated through them I don't think anyone would have cause for complaint except maybe the Aussies.

Now if your only goal here is to spend a lot of time logged on waiting for boss mobs, than obviously this system is bad for you. But in the mean time you can play an alt, or help people with their epic gruntwork, or just go outside and see some sunlight.

But I think there is a very nice dual effect here: on raid days we have more people, and on other days we have more "real" players too, who are actually doing something and not just sitting there logged on for a spawn.
If you can't plan your weekly schedule around 8hrs once a week, then that is your problem. Not everyone is going to make every raid. It's just the way it is. You're thinking of a 1 time situation as to why something isn't going to work every week.

8hr window once a week that stretches across decent times for all time zones should work, if not i know a 12hr window will. To me an 8hr window would/could cover everyone's timezone to some extent while also keeping the window short enough for it to not be a problem for most.
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  #4  
Old 01-16-2012, 05:43 PM
tekniq tekniq is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
If you can't plan your weekly schedule around 8hrs once a week, then that is your problem. Not everyone is going to make every raid. It's just the way it is. You're thinking of a 1 time situation as to why something isn't going to work every week.

8hr window once a week that stretches across decent times for all time zones should work, if not i know a 12hr window will. To me an 8hr window would/could cover everyone's timezone to some extent while also keeping the window short enough for it to not be a problem for most.
In theory this idea should work, but your suggested theory somewhat came into fruition yesterday and caused the same problems the OP posted about. Inny, Fay, VS all popped within what a 5 hour window and the socking and chaos still continued.

There really isn't one way to fix the problem. No matter what happens, there will always be someone bitching about blah blah. The once a week pop does sound enticing as well as encourages the tier 2 guilds to compete, but like previous posters opined, how will this work for other time zones, what else will people be doing 6-7 days of the week? I'm guessing 2/3 of the population work full-time jobs. 8 hours coupled with atleast 6 hours of sleep, you don't have much of a window to hit targets unless you wake up from bed. This proposed theory could possible work on like a Saturday/Sunday, when there is less RL shit to do and more free time to play some EQ

Personally, I just don't see the GMs doing anything about it because there have been countless pages about this topic and they have been pretty stern on their decision.
  #5  
Old 01-16-2012, 04:39 PM
Szeth Szeth is offline
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Welp we made it pretty far before we hit sockers vs non sockers. over and out
  #6  
Old 01-16-2012, 04:46 PM
Slave Slave is offline
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From the six pages I read, I'm definitely falling on the side of removing the variance and having "patch day" type free-for-all spawns with guilds needing to prioritize kills.

You will be able to tell how powerful a guild is by what mob(s) they get. Some will move up or down the mob ladder depending on their skills and performances... sounds pretty awesome, and that there'd be more room for smaller guilds.
  #7  
Old 01-16-2012, 04:52 PM
Writ3r Writ3r is offline
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Yeah, i don't see how variance has helped but rather only made things worse.... look at how many GM's get "over worked" or "mega stressed" due to idiocy with it in.
  #8  
Old 01-16-2012, 07:27 PM
Zigfreed Zigfreed is offline
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My solution? Remove all raid mobs everytime there is an issue with one of them. Perma ban the 18 or so titanic douchebags who create the vast majority of the problems.
If things are still cesspooling, turn it all off for 48 hours and wipe it clean of self important types who treat your sandbox as their catbox.

Btw, never make me king.
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  #9  
Old 01-16-2012, 07:44 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Zigfreed [You must be logged in to view images. Log in or Register.]
My solution? Remove all raid mobs everytime there is an issue with one of them. Perma ban the 18 or so titanic douchebags who create the vast majority of the problems.
If things are still cesspooling, turn it all off for 48 hours and wipe it clean of self important types who treat your sandbox as their catbox.

Btw, never make me king.
http://www.youtube.com/watch?v=MduM0SCXlqM#t=1m04s
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  #10  
Old 01-16-2012, 08:22 PM
Gwence Gwence is offline
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amelinda lol

if magically people start getting along here I hope it's well documented, because that kind of drastic swing has some serious political implications for the entire planet.


aka conflict and strife is human nature, cure it here, it can potentially be cured everywhere.



funny thing is it probably wouldn't take all that much effort (same with RL)



Faster content release is the easiest way to fix problems like this with non-instanced content that has all be done before. It allows for quicker segregation of guilds. It won't happen here, but it would fix the issues.
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