![]() |
|
|||||||
| View Poll Results: Is variance still needed? | |||
| Yes, it promotes "competition" |
|
75 | 29.18% |
| No, its an unneccesary non-classic time sink |
|
182 | 70.82% |
| Voters: 257. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Display Modes |
|
#791
|
|||
|
Shit if removing variance doesn't work, you can always put it back in.
| ||
|
|
|||
|
#792
|
|||
|
Or just put in instances. That's as classic as the current system and people would like it a lot more.
Don't understand why there is so much staff reluctance to revert to classic. The server clearly wants it. | ||
|
|
|||
|
#793
|
|||
|
people misplace there anger towards tmo like they are fucked for stayin on top. I agree with geegos very well thought out argument. but alot of people are mad that these guys stay on top of a system that really is a "there can be only one" system
| ||
|
|
|||
|
#794
|
|||
|
Not classic so remove it.
| ||
|
|
|||
|
#795
|
||||
|
Quote:
| |||
|
|
||||
|
#796
|
||||
|
take 96 hour window and make it 18hrs.
add bi weekly repops make p99 fun, give people more time to actually play everquest rather than play track retardedly large useless 96hr windowquest. seriously. Variance isn't a bad idea, 96hour variance is just horrible. It solves nothing. no variance problem = 96hour variance problem. Just one problem is on the other side of the spectrum in color. on one hand everyone wants to poopsock and the other, no one wants to play. People have been saying this for years and sadly none of the people that can make a difference realizes the system isn't even close to being as refined as it could be. Variance is broken, fix it.
__________________
Quote:
| |||
|
|
||||
|
#797
|
||||
|
Quote:
No offense Raz, but IB was the ones that got the Variance in tact to begin with. before your time on p99? They are the founders of the variance. now that they are gone, 80+% of the server wants it GONE as it DOESN'T benefit anyone but the BIG Guilds. That is my suggestion to make it more like classic.
__________________
[5x Monk] Kobrakai (Dark Elf) <Flames of Reverence> (Agnarr) [60 Monk] Kobrakai (Iksar) <Transcendence> (P99 - Retired) [48 Monk] Kobrakaii (Iksar) <Transcendence> (P99 - Retired) [78 Monk] Kobrakai (Iksar) <The Chosen Few> (EZ Server) - See you soon, Space Cowboy. | |||
|
|
||||
|
#798
|
||||
|
Quote:
And I'm in BDA. | |||
|
|
||||
|
#799
|
||||
|
Quote:
This is well explained and i think you captured exactly what the problem is for the smaller guilds to at-least get a taste of some mobs and actually able to start organizing things. 48hr variance only helps raiding guilds who mostly have lvl 60's and are really playing to raid, the devs have to realize this i find it really hard to believe that its that hard to grasp. | |||
|
|
||||
|
#800
|
|||
|
| ||
|
|
|||
![]() |
|
|